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“PLAN-S” is now on the Android and iOS market, intending to “show” the world.

“PLAN-S” is now on the Android and iOS market, intending to “show” the world.

Gamania steps into the mobility market because it thinks converting IP games to mobile games is a promising business. Therefore, HaPod Digital Technology, a member of its group, together with the well-known Korean game company HanbitSoft and Blue Games, the developer, announce to publish a whole-new classical social mobile game,

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“Maple Story” holds a “Maple Hero Meeting” to allow gamers to see the Korean developer personally. Nearly 100 VIP gamers joined us to get the first-hand news of “optimization improvement”, “latest cha

“Maple Story” holds a “Maple Hero Meeting” to allow gamers to see the Korean developer personally. Nearly 100 VIP gamers joined us to get the first-hand news of “optimization improvement”, “latest cha

The popular welcomed “Maple Story” of Gamania enters the 11th anniversary. A “Maple Hero Meeting” is held in TAV Café on August 19. There is a huge “World Tree” and interactive games. The Overseas Maple Director of NEXON, BAE JUNG IL, and KANG WONKI, the Korean Domestic Maple Director, are

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More games to come! The cross-country cooperation of Chinese “Summons Board” and “Merc Storia”

More games to come! The cross-country cooperation of Chinese “Summons Board” and “Merc Storia”

“Summons Board” Chinese Edition, the first mobile game to be managed by GungHo and Gamania, a joint venture between Gamania and Japan’s leading mobile game company GungHo, will launch a limited-time event stage from today (13) through to July 27. This will be the first time that it will partner

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Define New Future: Intersection Space and Eco-System Generator

Define New Future: Intersection Space and Eco-System Generator

Ever since Gamania Group was relocated to Neihu technology park, it has become a new focal point for start-ups in this area. We redefine the new headquarters as an "Intersection Space." The new headquarters not only nourishes the Gamania Group eco-internet development, but also opens up more co-creation opportunities and

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2014.07.17
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SPACE 17 – January: DESIRE Phantom

Art / Lust / Photography 〉〉〉 SPACE 17 (January) features erotic art and photography. One of the forerunners in this industry is Terry Richardson. His works are charged with sexual tension, yet is regarded by the public as a highly-respected form of art. From fashion designers to President Obama, all were happy to be associated with Terry Richardson. His legacy tells the rest. Yonehara Yasumasa is another example of an erotic artist that has now achieved international fandom and prestige. The erotic industry doesn’t always have to point to sex and nudity, especially in Europe, Japan and the US. As

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2014.07.17
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Chapter 5: The Community Efficiency gain through the right resources – GamaVille

In order to unite and gather fair opinions from different departments, our company presents you with our very own social platform: GamaVille. Surely everyone is familiar with Facebook, yet it is more personal-oriented. On the other hand, GamaVille offers the same model with the framework of our work environment. GamaVille is not a rigid, bureaucratic site, though. This platform not only can elevate work efficiency. It also embodies the spirit of Playwork, and aims for employees to have fun at work. ▲GamaVille has stream feeds similar to those on Facebook. It will update you on your friends’ latest events,

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2014.07.17
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Legendary Performances: The White Lie

Legendary Performances: The White Lie   Why is it that those who appear in commercials are always compelled to exaggerate their reactions? Why do food products always look much more tastier on television? ? ? Is this a dishonesty scam, or just an artistic portrayal that allows imagination? We must start from the story of production assistants. . . . . .    When I was working as an film producer’s assistant, the director had looked at me with hope and excitement and exclaimed: “Bruce, that chicken patty needs to burst with juice and flavor the moment it is

Columns On Ads
2014.07.17
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Gamania’s Branchild Core Blaze: Media Tester to be Held in L.A on June 7, 2012 Release of Latest Content: Latest Version to be Released on Official Website

Gamania R&D team’s dedicated work, developed by Unreal Engine 3, freely maneuver 3D action game, Core Blaze received high media praise in last year’s Gamania Game Show. This year, Gamania sees the potential for Core Blaze to enter Europe and U.S markets. Gamania announced today (June 17) that a meda tester, Core Blaze: The VIP Experience will be held on June 7, in L.A, U.S. Further details have not yet been released but through the event trailer, one could see the latest content of Core Blaze and Gamania’s keen amtition to impress the media with this exceptional action game. 

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2014.07.17
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The Dream Island Museum

    1/4/2008 The Gamania Cheer Up Foundation is created   Armed with the spirit of the motto “Dare to dream and dare to be yourself,” the Gamania Cheer Up Foundation was officially founded on January 4th, 2008. The foundation hoped to raise spirits and pursue dreams. It also hoped to channel positive value into society. The foundation formally announced its dream planting sponsorship plan at a press conference. The plan was to encourage taking the initiative and becoming advocates for their dreams.          2/1-7/2008 Dream Planting Sponsorship Plan   The foundation collected many various types

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2014.07.17
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Failing ads? Change your method, now!

  When was the last time you came across an online ad?  Yesterday? Last week? Last month? Or maybe never?    It is an proved fact that consumers are even less convinced by the advertisements they see. According to the following research: Only 14% view commercials as trustworthy, yet 78% take in a friend’s or any online reviewer’s opinion as a reliable source. Consumers are now smart enough to look past the fancy packaging of a product, hence the birth of “embedded marketing” and other promoting strategies as such. On the web, a new form of media is also

Columns On Market Trends
2014.07.17
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OB & The Bubble Craze Has Begun!

The 3D FPS mini game <Bubble Fighter> has launched exclusively in Taiwan! The bubble war is on! The 3D FPS mini game <Bubble Fighter> open beta started on Jan. 1st with 4 game modes in total: “Classic”, “Pirate”, “Item” and “Zombie”. There are 3 open maps, including an urban, forest and arena setting, also with an exclusive map for Taiwanese gamers. Ready, set? Come and join the intense battling world of <Bubble Fighter> now! Besides the <Bubble Fighter> testing event, GTW also hosted an actual <Bubble Cup Tournament> on Dec. 10th 6pm! All Gamanians are invited to this squirt

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2014.07.17
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The Future of Corporate Space

        The Branding Center Tour Welcomes You!    As our corporate structure is reaching the state of sophistication, our image needs to adapt to the change as well. Gamanians not only need to embody inspiration and fun, but also professionalism and confidence. Starting in 2010, “Gamania” as a brand has presented itself to the public, and now signifies much more than just a name. This concept is realized through the implement of Gamania Business Headquarters Smart Office 2. 0.   Our colleagues from the Branding Center have redecorated their new office before the Christmas holidays, and

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2014.07.17
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Dream Island School – Eight Goals

Courage, Breaking through Physiological and Psychological BarriersChallenge on Suhua Highway   On the fourth day of the cycling trip around the island, this year’s exhausted cyclists faced the most rigorous section of their journey. This section was also a controversial part of the original route path. The young people were not familiar with cycling or trained. Suhua Highway is dangerous and, without a doubt, the most problematic aspect of the event.    After a 5 o’clock morning alarm, the team leader gave words of encouragement to the group before the planned 6 o’clock departure. The leader was faced with

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2014.07.17
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Chapter 2: Class Out of the four classes, which one do you belong to?

There are different classes in a game, each with their own properties and traits. Let’s start a fun test to see what kind of a warrior you might be, shall we? Ready, set, all gamanians? GO! Q1 You are sitting in a cafe enjoying a cup of coffee. You see a man at the table next to you concentrating on his smart phone. You would assume:  A. He is checking in on Facebook.  B. He is chatting via Line with friends.  C. He is playing Angry Birds.  D. He is googling for reviews on this cafe.    Q2 You

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2014.07.17
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“Design Thinking” – How to create an unique APP

  Christmas is coming, and everyone is wondering what special gifts are in store for them! Christmas presents can be ever more special if you can create one yourself! The user-experience center hosted an “X’mas Design Thinking” event in December 2011 that allowed its participants to design a Christmas-themed APP on their on accord. The following demonstrates how we play with the concept of “Design Thinking”.      1. Let’s role play! The Designer & The Recipient Role playing is a good way to create interaction and detect problems in an efficient manner. 2 two are paired together with

Columns On UX
2014.07.17
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GAMANIA YEAR END PARTY

    Anime expos have nothing on us! This year, all Gamanians gathered together dressed up as their favorite manga or cartoon characters for the 2012 End Party! The insightful Conan, ultimate athlete Sakuragi, Vocaliod’s Miku, the graceful gentlemen thief or the ever-courageous Luffy, all of them showed up on Jan 18th in the Taida Stadium!   The best shows at the end party are also composed by Gamanians themselves. All of them show perfect sportsmanship as they put in everything they’ve got to offer everyone the best night of the year! This is what the spirit of FAMILY

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