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Category: VOL. 86

2014.07.17
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Game On in the Zoo!

2012 Gama Cup Feature Report The 17th GHQ Sports Day

Events TW
2014.07.17
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eSports in the Eyes of Renowned Sports Anchorman: Chan-Yuan, Hsu

Chan-Yuan, Hsu is a well-known baseball anchorman in Taiwan. He

Feature
2014.07.17
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Ad is a hit, but why can’t you remember the brand?

These few days (May 5) there have been a advertisement

Columns On Market Trends
2014.07.17
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The World is Not Enough – Gama Charity: Full Throttle

    2012, the end of the world? Never!   

Events TW
2014.07.17
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2012 Summer School Kicks Off!

Remember those teeangers who participated in Summer School 2011? They

Events TW
2014.07.16
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Culture x Innovation = Chemistry between the Tangible and the Abstract

Inheriting the concrete “old ”to abstract” new” There are 117

Feature
2014.07.16
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Gamania UX Design Center Inspires Game Vision

For game developers in Taiwan, there is something unique about

Columns On UX
2014.07.16
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Technology as a Tool for Cultural Innovation

  The combination of contemporary culture and modern technology cannot

Feature
2014.07.16
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Car vs. Piano: A creative and Interesting Marketing Gig

What’s the relationship between a car and a piano? When

Columns On Market Trends
2014.07.16
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The Launch of Have a good IDEA SNS Platform!

Gamania is a company that encourages creativity. Gamanians are a

Events TW
2014.07.16
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FPS Masterpiece S.A. Storm Public Beta Test to be Launched

Gamania acquired the agent right for the FPS masterpiece, S.A.

Events TW
2014.07.16
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Gamanian Observers See Digital Entertainment Market

▲Gamanian observers from marketing and technology perspectives: Bea (left) and

Feature
2014.07.16
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See Through Your Customers: Context Inquiry

In the fierce competition in the capital market nowadays, business

Columns On UX
2014.07.16
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After Half a Century, Still Creative: the Ageless Toy Brand—Lego

▲Lego master, Nathan Sawaya pieced up many seemingly petty Lego

Columns On Branding
2014.07.16
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Internal Training: GTW-Marketing Marketing Upgrade Drill: Scenario Simulation

A Role Play Task   As the marketing department in

Events TW