
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
The global coronavirus pandemic has forced brands to face more
During Gamania's 25the anniversary celebrations, Gamania Talk also prepared a
Due to the pandemic in this year, people have begun
In the fields of gaming and movie industries, "sweet nostalgia"
The new "Dragon Nest", the game owned by the Korean
"Lineage M", the game developed by the Korean gaming giant
Sports Summer Series Activities Begin! 2nd Cat Show & Photography
▲ Empathize → Define → Ideate → Prototype → Test
May 5 Dragon Boat Festival is the holiday on which
As Gamania turns 25 years old, the Brand Center invited
5 years ago, at the age 20, Gamania Digital Entertainment
▲ Nic Hsu on the London's streets Article | Mei-Ling
▲ Ashley Chen - You Should be More Calculating in
Thumb Zone Interaction Design - Mobile UX ▲Photo by Andrea
"Tonight, I'll be eating...Kebuke bubble milk tea without ice." "Tonight,

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania