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Category: VOL. 90

2020.07.14
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“Boarding simulation” at Songshan Airport Raises Brand Favorability Despite Pandemic

The global coronavirus pandemic has forced brands to face more

Columns On Branding
2020.07.14
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“Gamania Talk” Key to Brand Management, and A Story About Gamania: Winnie Lan, Eric Chen

During Gamania's 25the anniversary celebrations, Gamania Talk also prepared a

Events TW
2020.07.14
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Cover 90

Cover
2020.07.01
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New Life Movement Part 2: New Initiative for Health and Safety !

Due to the pandemic in this year, people have begun

2020 Design
2020.07.01
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“Elite Flag Battle Competition”- Lineage M Debuts Live-streamed Scaled Esports Competition

"Lineage M", the game developed by the Korean gaming giant

Events TW
2020.07.01
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Find Your Beetle King! “Komori Life” Launches Brand New Beetle Combat System

Sports Summer Series Activities Begin! 2nd Cat Show & Photography

Events TW
2020.06.30
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5 Stages of the “User”-Centered Design Thinking Process

▲ Empathize → Define → Ideate → Prototype → Test

Columns On UX
2020.05.07
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Cover 89

Cover
2020.04.16
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GAMANIA 25th KEEP ROLLING

Gamania will officially enter its 25th year in 2020. In

Feature VOL. 89
2020.04.01
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The Impact of smartphone Holding Methods on UI Design, Let’s Talk about Thumb Rules

Thumb Zone Interaction Design - Mobile UX ▲Photo by Andrea

Columns On UX