There were numerous highlights in the GAMA 20 Fair. Gamania employees and the general public alike all share different memories of the fair. Let's recap the unforgettable highlights of the GAMA 20 event with the participants! G!VOICE's twenty personal interviews reveal the most spectacular and meaningful moments of the GAMA
20 figures X 20 highlights (part 2) Partner- Tom, manager of Nichi Nichi Café ▲Tom (right) and Chief Brand Officer at GAMA 20 Tom: "This is the first time for Nichi Nichi to take part in a co-branding event. It was a valuable experience was to receive consumers' immediate feedback.
In the past, people associated Gamania with gaming, which was only popular among players and enthusiasts. Gamania launched its Convenience Store series product, which became a major hit in the Asian market with more than 1.2 million copies sold. The game "Lineage" took Taiwan's game industry to a brand new
Since the establishment of the Gamania network fleet in 2015, we have set sail to the great path with iron will. Other than consolidating the our existing games, we also broke through our own confines in actively expanding the business scale of the entire ecological network, and recruiting more passionate
The fearless for breakthroughs and destructive innovative DNA has always been in the veins of Gamania. This is what Gamania is, as well as the "never give up" warrior spirit Gamania kept for 20 years. For the Gamania Group, in facing with the tides of every era, we always managed
On April 1st, 1995 was the day FullSoft (for marketing) and Full Studio (for R&D) were founded. In 1997, these two integrated into FullSoft. Many new Gamanians may be unfamiliar with this part of the history, what is FullSoft’s relationship with Gamania? Let G!VOICE take you back to the past and unveil the exciting stories underneath. Key Milstone l 1993富進時代:《戰國策》、《魔異入侵》開啟遊戲研發之路 l 1993 Fujin Era: launched game products, ‘Warring States’, Alien, and started the path to game R&D l 1995富峰群時代:《日蝕》開始打響知名度 l 1995 FullSoft Era: launched ‘Eclipse’, and enjoyed rising popularity l 1996富峰群時代:《富貴列車》慘敗,初嚐失敗滋味 l 1996 FullSoft Era:
We are sure that there are times when Gamanians are stuck for ideas. Being completely out of ideas is a terrible feeling. Creativity can in fact be improved through training. Tools can also make the creative process more efficient. G!VOICE will now introduce to you the techniques and tools for creative thinking! Four Creative Thinking Methods Creativity is something that everyone has. Everyone hopes for ideas when they are writing or making a proposal. Still, flashes of genius account for just 5% of all creativity so there are other techniques for tapping into your creativity. These can be
PlayCoo Product R&D Department Senior Game Designer CHENG, Ching-Lun (Priest) R&D subsidiary PlayCoo has been producing games that did well in the market in recent years. From Lucent Heart to Divina, these games have won over countless players. What keeps these players coming back? The design team undoubtedly spent a great deal of effort on designing the game content. G!VOICE has invited the Cheng, Ching-lun ("Priest"), the lead designer for Divina, to share with everyone his experience with creativity in R&D. G!VOICE:What is your source for creative inspiration in game development? Priest: If we are talking about
Everyone wishes for boundless creativity at work or in their everyday life so they can constantly create something exciting in their life. But "creativity" doesn't grow on trees. You must spend time cultivating your concepts and building up your knowledge every day! So how do you learn about creative concepts? What databases can you draw on? G!VOICE has drawn up a list so your creativity can stand on the shoulders of giants! Book Kashiwa Sato's Ultimate Method for Reaching the Essentials – Kashiwa Sato Japan's famous designer Kashiwa Sato tells us that creativity must be "organized" and
Gamania is renowned for its business acumen and many competitors have tried and failed to emulate its "out of the blue" creativity. How does Gamania's operations division go about being creative? What is their attitude toward creativity? G!VOICE invited Bea from GTW-GO1 to share their secrets with us. To our surprise, Bea told us right off the bat: There is no such thing as creativity that comes out of the blue. Creativity must be "cultivated"! GTW-GO1 Senior Manager WANG, Lan-Chun (Bea) G!VOICE: What does creativity mean to you? Bea: Any idea is creative if it is not
Global Exclusive Last year was a great year for Gamania TGS. Gamania demonstrated its status as a major international game company in terms of "quality", "quantity", international media exposure, popularity at Chiba and sheer force of presence. This year Gamania is not going to TGS, not going to E3 and not going to Gamescon. Instead, Gamania decided to stay home in Taipei and host its own independent digital entertainment exhibition – the Gamania Game Show (GGS). What led to this decision? Let's find out! Hosting an independent digital entertainment exhibition is a break from Gamania's tradition of taking part
All tribes have their own identification symbols. As trendsetters, you should be dressed with the smell of the “street” and the youth. The following are basic outfits recommended by G! VOICE. You can rest assured that you will become trendy by mixing and matching these accessories. Trendy T-shirt: Don't think that any worn T-shirt or company T-shirts shopped from some 3C exhibition are considered trendy T-shirts. The reason why trendy T-shirts are trendy is that there are culture and design implications behind them, such as a sketch of screaming hands on T-shirts of skateboarders; trendy “XX” patterns of KAWS;
It is rare to see an independent game show in Taiwan. To deliver a world-class GGS, Gamania's "Corporate Marketing Office企業行銷室 (CM)" held countless meetings during the preparation period. All of the participating units were on high alert as well, running test after test to make sure everything was absolutely perfect. The exhibition setup unit also ran at maximum efficiency to transform the old buildings with nothing at all into a high-quality exhibition venue combining fantasy with technology in just two short weeks. G!VOICE will now take everyone on a tour of all the preparations for GGS so you can
Fashion trends are constantly changing. In order to keep up with the trends, some effort needs to be exerted. Below are popular magazines and websites recommended by G! VOICE. You will never be left behind as long as you read this stuff frequently. Magazines 《Milk》 “Milk” was started by TK, the godfather of trend in Hong Kong in 2001. In Hong Kong where the information flows fast, “Milk” brings the newest and hottest information on trends to readers every week. The content also provides an insight into various lifestyles, featuring different street cultures favored by the youth. The
There are many elements involved in organizing a successful game show. Once you get past the venue design, show girls and performances, what really matters is a wealth of greatly quality game content. The Gamania Game Show featured 4 MMO heavyweight titles and 9 SNS, Web Game and Mobile Game titles. The lineup not only demonstrated Gamania's strong, vibrant R&D capability and originality but also gave this rare expo on self-developed titles in Taiwan both depth and breadth. In keeping with the spirit of "a good show is worth sharing!", G!VOICE ventured deep into the GGS to bring Gamanians
Gamania is a conglomeration of dreams, converging dreams from CEO, Albert, fellow Gamanians and many others from the society. Founded for over a dozen years, Gamania has continuously received support and help from the outside over the years which prompted it to think about establishing an integrated and organized institution to give back to the society and to fulfill its corporate social responsibility. Hence in January 4th, 2008, Gamania officially founded, Gamania Cheer up Foundation. The Foundation believes that teenagers are the initiators of all dreams and the main force that drives our future world. However, in this age
(Source of picture: http://www.deviantart.com) Revolution came from the Latin root Revolutio which means to turn direction or to change fundamentally. Looking at uprisings from across nations in 2011, from Tunisian Revolution in North Africa, Egyptian Revolution to American citizens occupying Wall Street, the word “Revolution” is happening in all corners of the world. Towards the end of this revolution year, G!VOICE deconstructed various meanings and aspects of revolution, taking Gamanians to learn the Spirit of Revolution that is ever relevant and innovative! Speaking of revolution, the first thing that comes in mind is usually the image of political
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