ico_gvoice

Feature

Revealing the Truth About Cross-Border Electronic Commerce: Jollywiz

Revealing the Truth About Cross-Border Electronic Commerce: Jollywiz

In November of last year, Jollywiz Digital Technology Co., Ltd., which is intimately familiar with cross-strait channels and electronic commerce, winning various service awards, officially joined the Gamania group. They added great potential to the group and became a major business focus within the group, expanding Gamania’s business plans significantly.

more
Joint Growth and Creation by Entrepreneurs: WeBackers

Joint Growth and Creation by Entrepreneurs: WeBackers

When you can’t accomplish a dream alone, you may be able to draw on the strength of others and complete your plan if you create a proposal. Crowdfunding platforms have grown in popularity in recent years, matching those who need funding with sponsors so that many with great, creative ideas

more
New Cross-Screen Media: Coture

New Cross-Screen Media: Coture

Through the rapid development of mobile devices and the internet, we can receive the most updated, diverse content available at anywhere and anytime through these mobile devices. People no longer receive information at fixed locations. They spend more time on mobile devices, browsing small volumes of concentrated content as they

more
Gamania Cheer up Foundation: Continue to Soar

Gamania Cheer up Foundation: Continue to Soar

Gamania is a conglomeration of dreams, converging dreams from CEO, Albert, fellow Gamanians and many others from the society.  Founded for over a dozen years, Gamania has continuously received support and help from the outside over the years which prompted it to think about establishing an integrated and organized institution

more
Courage Triology-Part 2:Stepping Out of Comfort Zone, Outdoor Training that Inspires Courage

Courage Triology-Part 2:Stepping Out of Comfort Zone, Outdoor Training that Inspires Courage

The Nature could teach us many things, including the “self” we’ve never really discovered. This 5 day outdoor training enables teenagers to learn by exploring and experiencing the Nature. From river tracing and canoeing, they learned to build a team, to lead and cooperate. From assemble and dissemble tents and cleaning

more
PREV NEXT
2014.07.18

What They Think About Gamanians

From being tender and considerate in nature to having eyes as bright as the sunbeam, Gamanians all seem to have their own characteristics. Different environment or circumstances reveal different attitudes that Gamanians adopt to face and deal with things. Gamanians respect partners’ thinking, they adore games, they have the courage to tackle adverse situation and they are fearless in the face of challenge. Gamanians have many facets but they always approach things with playful hearts. Moreover, they enjoy the process of overcoming various tasks. If you were to describe Gamanians in one sentence, what would it be? G!VOICE invited

Feature
2014.07.18

Wow! Gamanians Aren’t Humans!?

  What exactly are Gamanians? Earthlings? Marsians? Or aliens? In fact, Gamanians are not even humans for they possess of three pillars of Gamanian spirit that differentiates them from ordinary people. What are the three pillars of Gamanian spirit? What do Gamanians look like in the eyes of Gama Star? As a Gamanian, this is something you gotta know!     Three Pillars of Gamanian Spirit   Pride: Not arrogance, but having the confidence to look to one’s laurels   “In the games, there isn’t a boss you can’t beat. There is nothing you cannot do in reality!” This

Feature
2014.07.18

A Story About An Orange

Perhaps you are tired of hearing another fruit fable about George Washington’s cherry tree, Newton’s apple or Peach Taro’s ghost-busting adventure. However, the next fruit related story we are about to tell you, you’re gonna love it! It’s about a Taiwanese orange moving onto the world, a heartfelt tale woven by dreams and fun!     Two Students’ Dream of Games   FullSoft, established in 1995 by Albert and his good friend, Lin, Huei-Yuan, was the studio-turned-company and the predecessor of Gamania. The ambition to promote Taiwanese games for the world to see was the biggest drive for their

Feature
2014.07.17

Leaping Over the Obstacle in Mind: Challenge the Impossible

E-sports is a fairly new sports with limited support and popularity and therefore as young eSports contestants in Taiwan (average age from 16-22), they need to put in a lot of efforts to hack a path amidst adverse environment. They are the pioneers for opening the path for others who might follow suit in the future, and right now, members of Gama Bearss are at that stage.  The cruel winning and losing reality of eSPorts, frictions among peers, the opposition from the families, these young contestants faced frustration and failures earlier than most. To give them courage and encouragement

Feature
2014.07.17

Chapter 5: The Community Efficiency gain through the right resources – GamaVille

In order to unite and gather fair opinions from different departments, our company presents you with our very own social platform: GamaVille. Surely everyone is familiar with Facebook, yet it is more personal-oriented. On the other hand, GamaVille offers the same model with the framework of our work environment. GamaVille is not a rigid, bureaucratic site, though. This platform not only can elevate work efficiency. It also embodies the spirit of Playwork, and aims for employees to have fun at work. ▲GamaVille has stream feeds similar to those on Facebook. It will update you on your friends’ latest events,

Feature
2014.07.17

The Dream Island Museum

    1/4/2008 The Gamania Cheer Up Foundation is created   Armed with the spirit of the motto “Dare to dream and dare to be yourself,” the Gamania Cheer Up Foundation was officially founded on January 4th, 2008. The foundation hoped to raise spirits and pursue dreams. It also hoped to channel positive value into society. The foundation formally announced its dream planting sponsorship plan at a press conference. The plan was to encourage taking the initiative and becoming advocates for their dreams.          2/1-7/2008 Dream Planting Sponsorship Plan   The foundation collected many various types

Feature
2014.07.17

Dream Island School – Eight Goals

Courage, Breaking through Physiological and Psychological BarriersChallenge on Suhua Highway   On the fourth day of the cycling trip around the island, this year’s exhausted cyclists faced the most rigorous section of their journey. This section was also a controversial part of the original route path. The young people were not familiar with cycling or trained. Suhua Highway is dangerous and, without a doubt, the most problematic aspect of the event.    After a 5 o’clock morning alarm, the team leader gave words of encouragement to the group before the planned 6 o’clock departure. The leader was faced with

Feature
2014.07.17

Chapter 2: Class Out of the four classes, which one do you belong to?

There are different classes in a game, each with their own properties and traits. Let’s start a fun test to see what kind of a warrior you might be, shall we? Ready, set, all gamanians? GO! Q1 You are sitting in a cafe enjoying a cup of coffee. You see a man at the table next to you concentrating on his smart phone. You would assume:  A. He is checking in on Facebook.  B. He is chatting via Line with friends.  C. He is playing Angry Birds.  D. He is googling for reviews on this cafe.    Q2 You

Feature
2014.07.17

eSports in the Eyes of Renowned Sports Anchorman: Chan-Yuan, Hsu

Chan-Yuan, Hsu is a well-known baseball anchorman in Taiwan. He is one of the very few that could withstand time and remain popular to this day. If you have watched professional or international baseball broadcast, you should’ve seen him or heard him on TV. Since the 3rd year of TeSL, Videoland Television Network has been broadcasting seasonal games and grand championships live. This special anchorman was given another identity—professional eSports anchorman.  We feel very honored to have this opportunity to interview Hsu for this series of feature report in G!VOICE. His passion for eSports broadcasting, prospect for relevant industry

Feature
2014.07.17

We Shine on Dream Island. Our Goals Lie in the Most Beautiful Places.

  The activities of the Gamania Cheer Up Foundation attract youths from all over Taiwan every year. The students who participate always leave inspired and full of courage. But how do these students continue to plan and follow their dreams after they’ve graduate? The Gamania Cheer Up Foundation believes that every student achieves a greater sense of self during its activities, so it helps them create a “dream map.” The foundation serves as the first stop on this map and new maps are created every year. The idea is to continue positive, forward thinking within each and every graduate! 

Feature
2014.07.17

The Men Behind Gama Bears

 The heroes behind Gama Bears: (from the left) coach 4 Leaf, coach Ryuzaki, manager Alan Chang and coach Momo.    Players shine on the stage, receiving applause and support from their fans. After winning the champion, the players almost always mention their appreciation for the coaches or the team leaders, however these are usually the ones that are ignored. These people, working staff, team leaders and coaches almost never made it to the front page but do you know how influential their existence are to the team, and how indispensable they are? G!VOICE will show you these unknown heroes

Feature
2014.07.17

How do cultural people view Technology? – An interview with Neutron Innovation CEO, Landy Chang

From the local based Simple Market, the Hua-shan concert venue legacy, to the biannual Simple Life Festival... these events all promote the same cause: Creating innovation culture. StreetVoice and other platforms now allow you to virtually experience stories and projects of such. Whether it is a reminiscence of the past or the birth of the present, the clashes that technology brought was to no means just superficial impact. Today, G!Voice invites CEO of Neutron Culture and legendary music producer Landy Chang, to talk to us about the clash of technology and cultural art! Technology-- Opening the Doors to Art

Feature