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Category: VOL. 66

2014.07.25
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I don’t want to talk to machines—a surprising way of speaking to users

I don’t want to talk to machines—a surprising way of

Columns On UX
2014.07.25
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Gamania’s Own Mig Said Animation Set for TV on 9/18

Special Report The original Mig Said animation series created by

Events TW
2014.07.25
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Gamania Retired Staff Gathering Party—A Warm Closure

Gamania Retired Staff Gathering Party—A Warm Closure In February, 2012,

Events TW
2014.07.25
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Infinity Net: The Autobiography of Yayoi Kusama

G!VOICE Recommend:   “Through this book, you could explore the

Columns Recommendation
2014.07.25
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Onwards, Global Gamer! Gamania at Europe’s Gamescon

Over the years Gamania's exhibition strategy has focused mainly on

EU Events
2014.07.24
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RD’s Take on Creativity Priest: Good ideas are surprising, novel or unexpected!

PlayCoo Product R&D Department Senior Game Designer CHENG, Ching-Lun (Priest)

Feature
2014.07.24
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Come Get a Creative Boost!

Everyone wishes for boundless creativity at work or in their

Feature
2014.07.24
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The Power of Facebook Makes a Little Town Shine!

How does a super-mini town of only 78 residents situated

Columns On Market Trends
2014.07.24
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Ops’ Take on Creativity BEA: Creativity must be “cultivated”!

Gamania is renowned for its business acumen and many competitors

Feature
2014.07.24
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When High-End Make-Up Start to Play Games

“Women put on make-up for their/others’ pleasure” has long been

Columns On Branding
2014.07.24
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Designer’ Take on Creativity.FISH: Use the “Step Ladder” Approach to Improve Your Ideas!

Creative Design Concept Design – WANG, Teng-Yu (Fish) The words

Feature
2014.07.24
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Get Inside a Customer’s Mind at the Moment Your Message Appears

(Picture source:http://www.dotcomsecrets.com/customermindset)   I’d like to introduce to you all

Columns Recommendation
2014.07.24
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Branding’s Take on Creativity.Xinhui: Creativity requires preparation!

Brand CenterCreative Director WANG, Hsin-Hui (Xinhui)   Everyone inside and

Feature
2014.07.24
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Looking at Design: from Emotional Perspective

What is it that brings the customers back for more

Columns On UX
2014.07.24
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Make Consumers Happy, They will Come Back for More

If one wants to compare the key differences between digital

Columns On Market Trends
2014.07.24
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ZARA: Affordable Fashion with Insight and Commercial Minimalism

“Have you been to Zara yet?” That the new greetings

Columns On Branding
2014.07.24
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Web POWER DoLLS: Open Beta Officially Launched in Japan

Web POWER DoLLS, a webpage game jointly developed by GJP

Events JP
2014.07.24
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The Most Attractive Aspect is not Necessarily the Most Profitable?

Have you ever gone on a blind date? I’ve never

Columns On Ads

Tell the Story, Give the Brand Warmth

Brand image is woven from stories written by the company, pop culture, influencers and customers. In the past, the brand stories of the digital entertainment

Spreading the Story the Smart Way!

Stories were once spread by word-of-mouth. Stories such as the bedtime stories mothers told, heroic sagas recited by storytellers and urban legends passed as gossip