ico_gvoice

Category: VOL. 66

2014.07.17
0

Chapter 2: Class Out of the four classes, which one do you belong to?

There are different classes in a game, each with their

Feature
2014.07.17
0

“Design Thinking” – How to create an unique APP

  Christmas is coming, and everyone is wondering what special

Columns On UX
2014.07.17
0

GAMANIA YEAR END PARTY

    Anime expos have nothing on us! This year,

Events TW
2014.07.17
0

Experience the new Gamania Official Site & Fansite!

Check it out! Visit www. gamania. com to find out

Events TW
2014.07.17
0

Game On in the Zoo!

2012 Gama Cup Feature Report The 17th GHQ Sports Day

Events TW
2014.07.16
0

Gamanian Discovery

As a Gamanian, being unique is everyone’s common trait. If

Feature
2014.07.16
0

Something You Feel Monotonous Could be the Guarantee for Success

The Power of Repetition G!VOICE Recommend   「"If you only

Columns Recommendation
2014.07.16
0

Culture x Innovation = Chemistry between the Tangible and the Abstract

Inheriting the concrete “old ”to abstract” new” There are 117

Feature
2014.07.16
0

Gamania UX Design Center Inspires Game Vision

For game developers in Taiwan, there is something unique about

Columns On UX
2014.07.16
0

Technology as a Tool for Cultural Innovation

  The combination of contemporary culture and modern technology cannot

Feature
2014.07.16
0

Car vs. Piano: A creative and Interesting Marketing Gig

What’s the relationship between a car and a piano? When

Columns On Market Trends
2014.07.16
0

The Launch of Have a good IDEA SNS Platform!

Gamania is a company that encourages creativity. Gamanians are a

Events TW
2014.07.16
0

FPS Masterpiece S.A. Storm Public Beta Test to be Launched

Gamania acquired the agent right for the FPS masterpiece, S.A.

Events TW
2014.07.16
0

Gamanian Observers See Digital Entertainment Market

▲Gamanian observers from marketing and technology perspectives: Bea (left) and

Feature
2014.07.16
0

See Through Your Customers: Context Inquiry

In the fierce competition in the capital market nowadays, business

Columns On UX

Tell the Story, Give the Brand Warmth

Brand image is woven from stories written by the company, pop culture, influencers and customers. In the past, the brand stories of the digital entertainment

Spreading the Story the Smart Way!

Stories were once spread by word-of-mouth. Stories such as the bedtime stories mothers told, heroic sagas recited by storytellers and urban legends passed as gossip