
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
The last GM was hosted on December 19, 2011. Our
Like Mao said, “Revolution is not treating someone to a
Introduction Game companies have always focused considerable effort on
A self-produced online game, Lucent Heart by Playcoo, Gamania’s R&D
▲(Source of picture:http://polwig.com) You looked at yourself in the
(Photo source:http://thecubiclesurvivalguide.blogspot.com/) I don't know if you know anybody like
One gloomy morning, a group of mysterious black-clothed people swarmed
▲(Source of picture: http://www.backpackers.com.tw/forum/gallery/index) Don’t know how to execute your
GU Morning is easy, interesting and exciting, you will love
Director of the GAMANIA Creative Center, Mr. Kuo: "The most
At a press conference on July 12, Gamania's internationally renowned
(Source of picture::http://www.efonia.co.kr/index_kor.asp) New Year resolution fell short for
Everyone in the Gamania Group should have received their own
The Years of Senior Gamanian, Lulu in the Fight of
The sound of firecrackers rumbled along with cheering, this was

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania