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Stage Charisma: How to Deliver Your Story?

Stage Charisma: How to Deliver Your Story?

Salesmen tell stories to sell their product. Teachers use stories to help with the teaching. Analysts use stories to explain the numbers. No matter what line of work you are in, being a skilled storyteller will give you a decisive advantage! Face-to-face interactions will never replace experience with storytelling. So

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Stories are Everywhere!  The Top Storytellers of Gamania

Stories are Everywhere! The Top Storytellers of Gamania

Storytelling is not as simple as "A long time ago…". There are all kinds of storytelling techniques in life and work. It all depends on how you use them! When it comes to storytelling, Gamanians in different fields all have their own unique insights. This exclusive in-depth interview by G!VOICE

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Tell the Story, Give the Brand Warmth

Tell the Story, Give the Brand Warmth

Brand image is woven from stories written by the company, pop culture, influencers and customers. In the past, the brand stories of the digital entertainment industry were replete with the story of the founder, R&D team or spokesperson. In recent years, leading brands have all started changing their brand content

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Spreading the Story the Smart Way!

Spreading the Story the Smart Way!

Stories were once spread by word-of-mouth. Stories such as the bedtime stories mothers told, heroic sagas recited by storytellers and urban legends passed as gossip all seemed strange and unusual. In the digital age, the flood of information means more unusual stories have now been excavated. It can be said

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How to Tell a Good Story? The Story Must Be Interesting and Influential!

How to Tell a Good Story? The Story Must Be Interesting and Influential!

In the summer of 1994, Thomas was having afternoon tea with colleagues in the break room. Steve Jobs walked in, started making a bagel and asked: "Who do you think is the most powerful person in the world?" Thomas immediately replied: "Nelson Mandela!" Jobs, in his usual confident manner, said:

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July 15, 2014

Design Elements to GamaGarden’s Happiness

Born to play and to have fun, such is the strong brand character and culture of Gamania. Whether it is in space, sound, office stationary, everywhere you see you could feel the vibrant, vigorous energy of Gamania. GamaGarden was born in April, 2012, it is the brainchild of Gamania, inheriting Gamania’s style. The minute you step into GamaGarden, you could feel that strong element of play and fun!  G!VOICE invited the planner, Rainbow and desiner, Kevin from Brand Center to talk about the brand concept of GamaGarden. ▲The design of GamaGarden’s brand image was planned and executed by Kevin

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July 15, 2014

Family x Corporate Force of Happiness=Corporate Competitiveness

▲ ’Concentric Circle’ event held during Gama-Together camp on Gamania Festival, 2006. ‘Talent’ is the basic unit for constituting a company. How a company makes its staff feel sense of happiness at work has become an important issue for all companies nowadays. Generally speaking, the style of business owner decides the operation of the company and corporate culture. In the current stage of Taiwanese traditional job market, business owners tend to place ‘task demand’ over ‘corporate sharing’ and consequently making staff feel a bit left out and on the brink of feeling unhappy. 1111 Job Bank conducted a questionnaire

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July 15, 2014

Brand Power’s Backbone: Customer Service

Do it a step ahead, in exchange for customers’ 100% satisfaction  The Ritz Carlton is a world renowned international luxury hotel chain. Its founder, César Ritz was the king of hotel industry. The reason for him to claim the thrown of the empire was not because his countless chained hotels, but that he implanted the principle and the spirit of ‘customer service’ into the corporate DNA and his staff. “Amazing, ultimate customer experience” is the service quality that Ritz Carlton demands. Such service spirit takes place in every Ritz Carlton hotels all over the world. In the book, “The

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July 15, 2014

Gamania Headlines! Gamania x IDEO

As the leading figures of digital entertainment, Gamania is honored with the opportunity to work with IDEO, which is currently one of the most innovative design companies! During the project, IDEO flew out to Taiwan and got together with Gamania members,in order to discuss how the concept of Design Thinking can be actualized? G!Voice takes you in for a closer look!  Before the official meeting, IDEO hopped on a plane and came to Taiwan for a “Looking in” interview. The team learned about Gamania’s nature, working environment, company policy, brand image... etc, and most importantly, what our customers are

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July 8, 2014

Your Most Vivid Memories at 18

18 is the legal age for driving, drinking or voting in many cultures. It is the year you start making your own choices, and the year you become fully responsible for your own decisions and actions. The year 18 marks the first milestone in life for many. What do you remember most about yourself at 18? Check out the results below! Up to 41% Gamanians recall their crazy pasts of having reckless fun when they were 18. 23% noted the frustration of entering college and taking national exams. 10% reminisce the younger version of themselves as a time of

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July 8, 2014

Monitoring the Weight of Every 18 New Gamanians

Gamania is a people-oriented company. It has always been a place where attention to employees’ welfare and working conditions come before anything else. However, as our Gama Island (GHQ) provides all-rounded meals throughout the day, we have noticed that our fellow Gamanians are... gaining a lot of weight! Thanks to our gym, we haven’t blown up too much just yet. Imagine what it would be like without those treadmills on 2F! In order to look deeper into this, G!Voice launched a survey to find out just how many of us our getting mysteriously chubbier.   Our investigation concludes that,

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July 8, 2014

The 18-year History of the Gama Outfit

Exclusively for the 100% Gamanians! Gamania’s good efforts of creating a brand culture has impressed and set examples for this industry over the years. We had all kinds of Gama Outfits to match our Gamania spirit in and out! So what are these outfits, exactly? Prepare yourself for a fashion-crazy wake-up call here on G!Voice! See which collection you’re missing! Earlier Products 2007 The GA95 Collection 2007 SPACE 17 Gold/Silver T-shirts 2007 Customer Center Products 2008 The Gamania Corp. Jacket 2010 Gamania 15th Anniversary 2011 The Gamania Corp. Collection  2011 Density Street Style Fashionwear

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July 8, 2014

Forever 18: Readings to Keep You Forever Young

As a 18-year-old enterprise, it is not easy to always stay fresh and adaptable to new circumstances all the time. Today, G!Voice puts together a list of must-reads for our fellow Gamanians to remind us: “Stay Young”. Here’s to the nostalgic fans of Gamania readers 18 years back! ▲2007 Gamania Motivational Readings ▲2008 Gamania Brand Book ▲2010 Gamania Image Book ▲      2002-2008 A Guide to the Gamania Corporation. ▲ A true Gamania Classic! ▲ G!Voice has always been an iconic embodiment of what the brand “Gamania” is about. To stay in touch with the Gama Spirit, you can always

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July 8, 2014

Exclusively 18: Signature Office Supplies Over the Years!

Our 18 years of history left a trail of collectible office supplies that we all take pride in owning. No matter if it’s on your desk, in your drawer, at your feet, attached to your bike, or kept at home... It makes you exclusively a “Gamanian”! Check out what you’re missing! 1.    The Gama Mug Collection 2.       Gama Stationary ▲ Gamania file holders. ▲ This package is only for Gamanians! We can’t do without it! ▲ Gash chubby pens. With the vintage GASH logo! 3.    Gamania ID cards ▲ Old swipe card holders (left). The new swipe card holders

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July 8, 2014

Famous Sightings of the GAMAbuddy over the Years! G!Voice introduces: The 2-inch Mascot Figurine!

The GAMAbuddy is one of the most important symbols among us Gamanians. This month, G!Voice wishes to reminds you how often this little fellow pops up around you on a daily basis! Where do we usually see our little friend? Let’s take a look, shall we? ▲ Our mascot greets us every day when we set foot in Gama Island. ▲ It loves to watch us exercise during noontime at the gym. ▲ Or when we enjoy our afternoon tea, or share a smoke outside of Gama Island. ▲ GAMAbuddy’s favorite hobby is gazing out of display windows and

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July 8, 2014

The world today used to be imaginations in the past

What expectations did the past have for the future? Why did our world today turn out the way it is? Have you ever wondered about these questions? 100 years again, 19th century artist Jean-Marc Côté illustrated a series of images titled “Visions of the Year 2000”. Let’s see how well his predictions fit with our modern society nowadays!      The future in the eyes of the past   How we imagined the future 100 years ago  Present day  Super cleaning robots Autonomous vacuum cleaners  Achievement: 130% Even though the robot is doing all the work, it is still

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July 8, 2014

Science Nonfiction I Revolutions start from daydreaming

Doraemon was introduced in 1970 by Fujiko Fujio, and immediately became a household favorite to children and adults alike. The artist, Fujiko Fujio, designed Doraemon with a magic pocket that could pull out any gadget to solve any problems that occur in daily life. Because of its relativeness with the common people, Doraemon’s “inventions” are things we really hope to have in real life. According to Wikipedia, Doraemon has presented 1,963 items (2,000 including gadgets in animated versions) to date.   2012 is exactly 100 years before Doraemon’s birth date. The “100 years before the birth of DORAEMON” exhibition

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