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“Summons Board” Chinese Edition and “Princess Punt Sweets” Forms First Overseas Partnership for Playing Character

“Summons Board” Chinese Edition and “Princess Punt Sweets” Forms First Overseas Partnership for Playing Character

“Summons Board” Chinese Edition, the first mobile game to be managed by GungHo Gamania, a joint venture between Gamania and Japan’s leading mobile game company GungHo, will launch a limited-time event stage from today (4) through to May 18. This will be the first time that it will partner with

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Let’s see how Kit Kat chocolate bar hacks into other brands and make their “busy” advertisement characters take a break!?

Let’s see how Kit Kat chocolate bar hacks into other brands and make their “busy” advertisement characters take a break!?

“Have a Break, Have a Kit Kat” is the well-known tagline of Kit Kat chocolate bar, a Nestlé brand, and appears in its advertisement every time. The repetition of this tagline in the advertisement is intended to make consumers naturally think of “Kit Kat” when they “have a break”. However,

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Gamania Conference: Vintage Car Traveling Around the World! 3 Men Accomplished the Adventure Across Eurasia!

Gamania Conference: Vintage Car Traveling Around the World! 3 Men Accomplished the Adventure Across Eurasia!

Have you ever imaged yourself driving all the way through European towns, Russian border and Mongolian grassland just like being on a romantic trip in the movie? Last year, Frogfree (Ming-Huang Yang), Max (You-Zhi Luo) and Jia-Ying Wu were coincidentally attracted by videos on the Internet. However, instead of just

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PREV NEXT
2014.07.15
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“Design Thinking” Special Feature: Design Thinking Tools to Go!

G-Voice Recommends: Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation By Tim Brown This is not a book just for designers, but rather, it is a how-to manual about thinking and living with a creative mindset. It introduces design thinking seamlessly into life, organizations, products and service, and serves as a breath of fresh air for social outlook and corporate strategies.   Sit back as the CEO of IDEO, Tim Brown, takes readers on a journey to explore the world of design thinking. Design not only concerns visual appeal and polishing surroundings. It is more about

Columns Recommendation
2014.07.15
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Mind Inspiration: Humanity Counts

Looking back to what users want How does a good idea stand out among others in the sea of inspiration? We need to ask ourselves. . . Where does the problem lie, exactly?        “The Question is always inside us” That fact is, we need a “user-oriented, innovative, interactive and practical method to figure out the best concept and ultimate plan”. That is the heart of Design Thinking: humanity. Through observation and key interviews, the problem can be truly pinpointed and tackled with; that is the spirit of what ideas are all about. For example, one of IDEO’s past

Feature
2014.07.15
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A film that redefines Creativity: 《Design & Thinking》

G! VOICE Introduces: Everyone has heard about “design thinking”, but what is this idea really about? How does one “think creatively”? Can “design thinking” really solve problems? Four inspiring Taiwan youths visited the most successful innovative companies in the US (IDEO, Coca Cola, Autodesk, Stanford... etc) to make a documentary on how people come up with “design thinking”. This film objectively illustrates how different industries come up unique ways to tackle human need, behavior and way of thinking. Their solutions apply to corporations as well as social problems. This following video would allow gamanians to “design and think” from

Columns Recommendation
2014.07.15
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Better Now than Never: Go Adventures!

Build a prototype; Embrace the mistakes    On the road of Design Thinking, after much observation of the consumer society, it is important to learn how to embrace your “failed” ideas as much as the successful ones. Many are idealists that aim for perfection on the first go. This leads to a lot of pre-planning and organizing beforehand, which is a good thing. However, when it comes to innovation that is when it starts to get tricky. Upon wanting a top score before actually trying often leads to the reluctance to be bold and take risks. From conceiving an

Feature
2014.07.15
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Because You Have a Penis

Quit smoking, no drinking and driving, clean elections, child welfare, domestic violence preventions, gender equality. . . . . . When an advertisement is from social institutions, charity foundations or child care services, the product usually is a marginalized group or taboo subject. In the advertising industry, controversial topics are always a challenge, and need to be dealt with care and consideration. It’s having to stride into the office when you are aware everyone knows you are late. That is, this kind of thing must be “bold, yet sensitive”.  The client, YWCA New Zealand, requested a survey about “women

Columns On Ads
2014.07.15
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After Six Years of Service, Gamania Customer Service Center Takes A Bow An evolutionary step forward

▲On March 15th, 2013, the abolishment of GTW guest center, a place of iconic status, finally takes place, and lives on now in the memories of all gamanians.  The center was first established in April 2007, as place to receive guests in Taiwan that visit our corporation. Every time a Gamania player sets foot in the headquarters, he or she is greeted by the warm, welcoming gates of the stylish - and orange - Customer Service Center. From April 2007, to March 2013, the center served as the perfect receptionist venue that introduces people to what gamania’s image is

Events TW
2014.07.15
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A Gama-Style Design Thinking Expo

There is no doubt that Gamania has the best creative thinkers gathered into one, smart and fun team. Each playing different roles, gamanians have always excelled in affecting others, as to march in a more positive light! Yet, with such versatility of division, that range from customer service, HR, IT, UX, QA, marketing, operations, design, creativity, brand, strategy planning, administration, finance and Gama Island... Not all objectives apply the same kind of logic. This time, SPACE 17 introduces the Design Thinking exhibition to remind all gamanians: Design is not just a professional trait, it is a way of living,

Feature
2014.07.15
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Understand Your User, Be an Understanding Information Architect

In this era of internet age, information inundates the virtual world. Whenever you need to find any information, the first place to be is the internet. There are so many competitors on the web, when a user is not satisfied with your service, please believe that his/her patience won’t last over a minute. With that said, how do we provide an intuitive and thoughtful way of search method for users? This is an important issue to address. Especially when a website provides a service of massive information, they would need a thoughtful information architect who understands users’ behaviors in

Columns On UX
2014.07.15
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Burn! The Universe of GHK Spring Banquet

After a long, hardworking year, GHK held an awesome annual Spring Banquet on March 8th, 2013. The 6 brave fighters showed great courage facing terrible monsters. They went all the way to Miramar Shopping Centre to fulfill their promise of protecting earth.  ▲The Red Fighter: Leave the Earth’s Happiness to me!   Change and Innovation! Challenging the Theatre This year’s spring banquet was a special one. Besides the dance performances, we were introduced to “The Orange Fighters: GAMA6”! A nod to the greatly appreciated Taiwan film “Machi Action”, this year a short performance based on the idea of the

Events HK
2014.07.15
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The Posture of Happiness

Everyone has a posture of happiness, it doesn’t need to be anything extravagant. Sometimes it may be wrapping arms in front of the chest, and looking at your completed task. Sometimes it may be a light smile or looking at your loved one and laugh from the bottom of your heart. “Doing what you love and living in peace” is exactly the posture of happiness!  When Albert said to the media who came to the press conference, “Running this kindergarten, I care first and foremost about our ‘stance on education’. I hope that GamaGarden, like Gamania, could share the

Feature
2014.07.15
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Service Can Not Only Win People’s Heart But Create Competitive Edge

As a business in the 21st century, it doesn’t matter which field you’re in, I think most people would agree the conviction of ‘Customer First’. But do you know that even though we both recognize the importance of service quality, the ‘standard’ of service may change according to different industry and company positions. Everyone must have visited the hospital at some point in their lives. The image of a hospital conceptualized in your mind may be something of cold and serious. However, not all medical related services make you ‘feel’ the same. Health Check Center actually provides a whole

Columns On Market Trends
2014.07.15
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Promoting Innovation – Design Thinking!

Sure gamanians have notice the recent decorations in the 18F lobby, 15F UX LAB, and even in SPACE 17 in Gama Island. They are now a part of the Design Thinking campaign! This campaign aims primarily to pump up our member’s ability of thinking creatively, and injects a new, energetic vibe to send us off on a better, new direction! This event was proposed by our very own UX director, Michelle Lin, and her dedication to Design Thinking. G!Voice invites Michelle to share with our readers what Design Thinking means for her, and why it is important for gamanians. 

Events TW