Since ancient times in history, the image of a philosopher is that of a bony, gray-haired, ragged and meager person. However, Nakashima Bao, a child of merely ten years old will completely shatter your stereotypical idea of a philosopher. In
"Lineage M", the Korean mega gaming company NCSOFT's prime game of the year distributed by Gamania, officially named in Chinese 《天堂M》, has been launched on the official Taiwan website, with its Chinese LOGO debut on September 5 ▲ "Lineage M"
A developer team may consider the introduction of UX research when developing product services, to better meet user demands with a product design based on UX methods. Maybe you have tried a few user experience research, or had an UX
Hou Guanqun, our speaker today, will talk about "The Importance of Performance in Speech and Emotion Management". He had learned the performance art Crosstalk(xiangsheng). He had been an actor, a show host, and he had been a two-term Taipei City
Bring out the Courage within You! ! The students of the Gamania Summer School believe that, the minute they put on their Courage T-shirts, they are ready to stand up for what they believe in. This is a program that welcomes you bring out your potentials through various trainings and fun activities. Join the 2013 Gamania Summer School project now! About the Gamania Summer School: In 2009, The Gamania Cheer Up Foundation started the first “Gamania Summer School” project with the central motif of Courage. We encourage young adults to pursue their dreams by owning up to them, and
The Gamania Cheer Up Foundation launches a new series this year known as the “Dreaming of a White Picnic” event. It offers a platform for young adults to exchange ideas and learn from one another in a casual, stress-free setting. The very first “White Picnic” event was held in Gama Island on Apr. 27th. It was a rare sight to see Gama Island crowded with people on a Saturday. The head of the foundation, Newgo Chen, and Summer School participant WuShin take the lead and share their experience of how they made their dreams come true. In addition, the
SPACE 17 has always been a platform for Gamanians to know about unique brands and designs. This is not just a exhibition space; its where we express and understand more about the culture of our members. Today, as a means to encourage more community interaction through SPACE 17, we introduce the GAMA 360° Gallery! Explore the artisan world of Gamania through the 360° Gallery today! From a business angle, we have a 90° heart full of innovation and adventurous spirit. From a gamer’s angle, we have a 180° passion that urges us to seek out fun in any
Gamania is turning 18 this year! The 18th annual Gamania Sports Day took place on May 25th, 2013 in the Taipei Children’s Recreation Center. It was a special day indeed, especially because we had perfect weather. Gamanians were seen arriving in their Gama Tees early on! An adorable show was brought to us by Gama Garden to start the day with a bang. ▲ The little Gama Angels appear on stage and capture the hearts of everyone. Look at those glamor shots! This year, every aspect counts. In order to get the top score, performance in attendance, cheers, challenges
Join the Engage Knights - New Testament Hero Wars” Open Beta introduced by Gamania Digital Entertainment (JP) Co., Ltd. starting on May 16th! To heighten up the user experience, Gamania Japan is simultaneously holding a “Open Beta Acknowledgment” party event. Desktops and twitter images are also available for downloads on our official site, which contains detailed information on the 10 new classes. ▲ Desktop art of the New Testament warriors. ▲ Meet the 6 classes! JP Open Beta Period: Scheduled during: May 16th (Thurs) 15: 00 - May 20th (Mon) 15:00, 2013 The “Open Beta Acknowledgment” Event: Scheduled during:
We’ve all been there. After entering a restaurant, the waiter takes you to your table, and hands over a glass of water with the menu. The water is usually free of charge. (In Taiwan, we are served boiled water, while in the US, they provide drinkable tap water). Tap water is something we take for granted, something accessible just by turning on the faucet. Amazingly, one out of five children around the world cannot have clean water to drink on a daily basis. As a result, 6,000 precious lives are lost each day. Information like that are
How do you associate “Coke” with “staying fit”? We all know that Diet Coke might a better choice than regular Coke for one’s guilty pleasure. But did you know that the brand of Diet Coke now stands for slimness? Diet Coke’s latest publicity stunt in Paris is the “Slender Vendor,” a vending machine that’s only 7 inches wide to show how “famously fit and elegant” Diet Coke is. Get it? Not only does it fit nicely in narrow spaces, it is now everywhere: in the middle of sidewalks, in bowling allies, between treadmills in fitness centers... etc. In short,
About the film: You might say this is the puppy love version of adult movies! One that no man can resist! How do everyday common people try to make way for fame and fortune stuck in the most boring little town ever? Andy, a middle-aged divorcé that just recently lost his job, seeks different ways to quickly make himself a rich man. A brilliant idea came across his mind one day watching a stroll into an adult video shop: That’s it! What makes better money than porn? Andy’s outrageous plan surprisingly won over his friends’ support, and everyone pitched
As a 18-year-old enterprise, it is not easy to always stay fresh and adaptable to new circumstances all the time. Today, G!Voice puts together a list of must-reads for our fellow Gamanians to remind us: “Stay Young”. Here’s to the nostalgic fans of Gamania readers 18 years back! ▲2007 Gamania Motivational Readings ▲2008 Gamania Brand Book ▲2010 Gamania Image Book ▲ 2002-2008 A Guide to the Gamania Corporation. ▲ A true Gamania Classic! ▲ G!Voice has always been an iconic embodiment of what the brand “Gamania” is about. To stay in touch with the Gama Spirit, you can always
Our 18 years of history left a trail of collectible office supplies that we all take pride in owning. No matter if it’s on your desk, in your drawer, at your feet, attached to your bike, or kept at home... It makes you exclusively a “Gamanian”! Check out what you’re missing! 1. The Gama Mug Collection 2. Gama Stationary ▲ Gamania file holders. ▲ This package is only for Gamanians! We can’t do without it! ▲ Gash chubby pens. With the vintage GASH logo! 3. Gamania ID cards ▲ Old swipe card holders (left). The new swipe card holders
The GAMAbuddy is one of the most important symbols among us Gamanians. This month, G!Voice wishes to reminds you how often this little fellow pops up around you on a daily basis! Where do we usually see our little friend? Let’s take a look, shall we? ▲ Our mascot greets us every day when we set foot in Gama Island. ▲ It loves to watch us exercise during noontime at the gym. ▲ Or when we enjoy our afternoon tea, or share a smoke outside of Gama Island. ▲ GAMAbuddy’s favorite hobby is gazing out of display windows and
Ever seen Stanley Kubrick’s classic: 2001: A Space Odyssey? 2001: A Space Odyssey is a 1968 British-American science fiction film produced and directed by Kubrick. Made in the past depicting the future of 33 years after, the year 2001 is, ironically, 12 years ago. I haven’t had the pleasure of watching this film until 2 years ago, and, frankly speaking, it was the most boring experience ever. I could not help but fast-foward through almost half of the 2-hour-and-half film without “getting” what message the legendary director was trying to convey. However, I did notice something strangely familiar: the
G! VOICE Introduces: “Imagine two completely different systems constantly contradicting each other, yet aiming for a single conclusion. System 1 is fast, automatic, frequent, emotional, stereotypic, subconscious. However, it is prone to take one aspect and generalize it as the whole, subsequently leading to misjudgment. On the other hand, System 2 is slow, effortful, infrequent, logical, calculating, conscious. It seeks shortcut solutions and often leads to quick, direct yet lazy conclusions. Both systems exist in the human brain! Explore how they work along and against each other on every choice that you make in
Teenage beauties taking on killer zombies! Thrill Rush + Sexy Girls: What more can you ask for! [Gama News] From Resident Evil to The Walking Dead, the zombie trend had always been “alive”. The game industry has a soft spot for this genre, too. Gamania’s own development team introduces the browser game Armageddon Girls on Apr. 12th. This game combines two of the favorite game elements, beauties and zombies, and sets out to win over the hearts of gamers that enjoy a good ride! ▲Gamania productions presents Armageddon Girls: Experience what it feels like to fight off zombies with teenage
What expectations did the past have for the future? Why did our world today turn out the way it is? Have you ever wondered about these questions? 100 years again, 19th century artist Jean-Marc Côté illustrated a series of images titled “Visions of the Year 2000”. Let’s see how well his predictions fit with our modern society nowadays! The future in the eyes of the past How we imagined the future 100 years ago Present day Super cleaning robots Autonomous vacuum cleaners Achievement: 130% Even though the robot is doing all the work, it is still
Doraemon was introduced in 1970 by Fujiko Fujio, and immediately became a household favorite to children and adults alike. The artist, Fujiko Fujio, designed Doraemon with a magic pocket that could pull out any gadget to solve any problems that occur in daily life. Because of its relativeness with the common people, Doraemon’s “inventions” are things we really hope to have in real life. According to Wikipedia, Doraemon has presented 1,963 items (2,000 including gadgets in animated versions) to date. 2012 is exactly 100 years before Doraemon’s birth date. The “100 years before the birth of DORAEMON” exhibition
Do you remember? On Oct 6th, 2012, over 9,000 fans packed into Taipei World Trade Center Hall 2 (Taipei Show Hall 2) just to get a glimpse of their favorite “singer”, Hatsune Miku. Miku is a singing synthesizer developed by Crypton Future Media. When the software was first presented in 2007, there was no humanoid person to go with it. It was literally just an synthesizer application. Not even Crypton expected Miku to become the legacy it is now. The Japanese website Nico Nico Douga, played a fundamental role in the popularity Hatsune Miku, as users starting
Does innovation and creativity bring us science fiction, or technological breakthroughs? On Jan. 9th, 2007, Steve Jobs used his iPhone to make the first call outside the company. It was made to a local Starbucks in San Francisco, in which the worker answered: “Good morning, how may I help you?” “I would like to take out 4,000 lattes, thank you.” Jobs laughs at his own joke, and adds, “No no, I was just kidding. Wrong number. Bye!” This was when iPhone was introduced to the world for the first time. The other defining moment was when Jobs initiated Google
Albert: “Eighteen. Wow. In human years, that means a company that has reached its ‘adulthood’, and has its own fully developed characteristics. Looking back on these 18 years, we really have come a long way. I wouldn’t say it was easy, but that’s what makes us unique. Gamania grew up as a ‘tough kid in hard times’ (laughs). It’s not uncommon to see international companies find a business model that works, and stick to it for the next 10 or 15 years to come. However, in Taiwan, things change faster than expected. The nature of our industry allows us
G! VOICE started out as the Gamanian magazine! ? ▲ In 2005, 4 volumes of the Gamanian were exclusively issued. ▲ Gamania’s CEO, Albert Liu. Albert’s words on the 1st issue of the Gamanian (2005): “The culture of a company is crucial to its growth and development. When I say ‘culture’, I’m referring to the way people interact and work with each other within a company. It determines things that we value along the way, and defines what we stand for. In 2002, when Gamania started testing the waters of the international market, we came in contact with a