In the new year, Gamania creates a whole new style by breaking up the status quo and enters into the critical time for industrial transformation. It dedicates itself to building and creating the ecological system and a collaboration mode for multiple parties to share resources. It realizes the goal of
The competitiveness of the Gamania Group depends on its reliable group partners, the big cheese. With the best battle array and resources gathered from each field, it allows more than just an imagination. Gamania can make it happen through practice and it is allowed to go further on this journey
2016 is a year full of changes and innovation. What do you know about the Gamania Chronology and what happened to Gamania? Do you remember our Neihu Office as we moved into this new headquarters? Do you recognize the 2016 CSO World Cup or the officially launched Gama Pay? Whether
Gamania launched a whole-new “Well-Converted Creative Ecosystem” in the business. “Creative Ecosystem” allows each business entity to run independently within the Gamania Group, which can be the critical hub as well. When the hub can do something, it can connect resources collected from each business entity, which creates a circulation
Like Mao said, “Revolution is not treating someone to a meal.” We need courage and determination for new change. G!VOICE selected a series movies, books and music to replenish Gamanians’ energy so they can learn the passion and perseverance from them on the path of revolution. 【Selected Films】 Follow the youth of revolutionary heroes 《Motorcycle Diary》 革命常來自於對社會的不平,拉丁美洲革命英雄格瓦拉24歲的青春歷險,他在暑假和友人一同騎著摩托車、環繞南美洲旅行。旅途中看到了拉丁美洲各國的苦難與不義,在他心中種下他充滿理想主義的革命種子。 Passion and Patriotism in Chinese History 《1911》 1911 is an epic historical drama based on the founding of Republic of China when nationalist forces and idealists led by Sun Yat-Sen overthrew Qing Dynasty. The movie was made in commemoration
Introduction Game companies have always focused considerable effort on interpreting players' feelings and thoughts regarding their games. Current solutions mostly consist of quantifiable market research methods such as surveys, in-depth interviews, or focus groups. While these methods may extract information about player opinion and satisfaction after playing the game, there are hardly any instinctive tools which allow immediate measurement of player responses during game play. Perhaps psychophysiology, which has been applied in other industries for some years, will provide a suitable method to aid us in correctly interpreting player responses so that we may improve the user experience.
A self-produced online game, Lucent Heart by Playcoo, Gamania’s R&D subsidiary is expected to make is footprint onto Europe, specifically, France in the end of 2011 after previous successful launch in Japan and North America. Closed beta has started in October and open beta test will follow suit in November. To celebrate this special event, Gamania has prepared adorable lions and alpacas rides to give away to players! Lucent Heart’s official French website: www.lucentheart.fr 《 Lucent Heart》Exciting video introduction https://youtu.be/NnWEt0q1JWI
▲(Source of picture:http://polwig.com) You looked at yourself in the mirror on January 1st, beginning to make a list of new year resolutions such as shake off 3 kg (and even bought a new pair of running shoes for it), life is supposed to unfold as the way you planned. Everything seemed so wonderful in your imagination! January 2nd, your only exercise was lying on the couch, your new running shoes never touched the road. This is a common scene in the beginning of the year. The new beginning motivates us but we are also easily be
(Photo source:http://thecubiclesurvivalguide.blogspot.com/) I don't know if you know anybody like this, who will sometimes say, "I've just thought of a fantastic commercial script. If I could shoot a commercial for this brand, I would shoot it this way..." And then he will ask you in a very serious manner if you think his script is incredible too. These commercial ideas that your friends love so much are often humorous and very "creative". However, "there should be a standard for how good an idea is, and not just an subjective opinion". I personally feel that the key to a good
One gloomy morning, a group of mysterious black-clothed people swarmed in and brought about 2 minutes of uber-merry dance, leaving passers-by baffled. Then the group dismissed, the crowd marveled at their performance but still confused. What they saw was the 1st “Gama-Flash” mobilization that took place at 11:11 on November 11th 2011, in celebration of Gama Day. ▲ Wind and rains won’t put any damp on Gamanians’ enthusiasm, they brought out Gama flag and got ready to “Flash”! (請嵌入影片:http://www.youtube.com/watch?v=oecbAHW90FM) What is Gama Day? To commemorate Gamania’s official name change from its precursor, FullSoft to Gamania (Game+Mania) on November 11th,
If you, as a Gamanian who spends time with young consumers, do not understand the word “trendy”, a catchword of today’s youth, I'm afraid you will be or were already left behind. “G! VOICE” specially invited Shen Junwei, a veteran journalist who has worked for many years with trends, to explain in detail to Gamanians what “trendy” is and how the world is “trendy” via his profound observations. The street culture of Uraharajuku gives rise to the trends that influence China Mainland, Hong Kong and Taiwan, and even the entire world. Image source: http://sleepwalkingintokyo.wordpress.com To explain
We know that many men fell under the spell of video games but you probably aren’t aware that video games actually helped Gillette razors boost its sales! Gillette Razor+American Football+EANFL 10 Many years ago, the godfather of Taiwan Advertisement, David Sun helped a razor brand create a very masculine slogan, “Men’s knive”, shaping the image of a “true manhood”. At the time when electric razor just emerged from the market, the ad made owning a less technologically-advanced razor trendy. For the longest time, the razor & shaving industry makes its profit not from the razor itself, but the
Adventurous Gamanians dare to top themselves, in 2011 they carried out the spirit of revolution and created many glorious results. Although, there was no bloodshed or heads flying about, you can definitely say that Gamanians did their best in every sense! G!VOICE will take every down the memory lane and review the glorious battles fought in the name of Gamania Revolution. We need to learn from the past and seek to march forward on our path of spreading Gamania to the world. Revolutionary Events Worldwide Gamania Game Show Gamania hosted the first and very own Gamania Game Show! The
In recent years, “MIT” has suddenly become every brand’s effective marketing slogan. In the past, Taiwanese preferred to buy imported goods, including Italian, German, French and Japanese products. However, the trend seems to have changed in recent years. As if finally waking up to reality, the government started to encourage enterprises to promote local brands and the media suddenly shifted a positive attitude towards “Proud of Taiwan” and is now advocating it energetically. Even consumers have started to become more patriotic by acknowledging “MIT” products. We never realized that Taiwan finally has what is called a “national brand” until
Trends are transmitted in this way: pop culture in the streets of Europe and America is gradually transmitted to Japan, Mainland China, Hong Kong and Taiwan. But what elements of culture help in spreading it? 《G! VOICE》 finds out! Trend is the pop culture from the bottom up First, please look at the figure below. Fashion or high fashion is transmitted from top to bottom, but street fashion goes from bottom to top. Trend is transmitted mutually between tribes. Each tribe has its own inner circle, which interacts with each other. Trend enthusiasts generally have multiple tribe identities. Trend
G! VOICE recommends: “This is a creative exhibition that will make students in grades five and six revive an old dream. It will exhibit over 160 pieces of manuscripts autographed by Osamu Tezuka, the god of cartoon. The animated films and his workroom will be featured. There are 8 exhibition areas altogether. Once you enter the exhibition area, you will feel as if you are traveling in time, not only in ancient times but also hundreds of years into the future, with the cartoon characters of Osamu Tezuka. Grown-ups can revive an old dream and children can have a