ico_gvoice

Laurels

Fine Paintings from Musée d’Orsay – An April Feast

Fine Paintings from Musée d’Orsay – An April Feast

In the 19th century, Europe was influenced by nationalism. Young painters, in the latter half of the 18th century, found that neo-classicism could hardly earn them a place in the circle of art. As a result, more and more of

more
Sensational Appeal to the Younger Generation

Sensational Appeal to the Younger Generation

Brand communication can be used to pack new products as well as to enhance the brand image. Recently, more and more issues concerning the elderly have been discussed vividly. Many advertisements use grannies as the leading roles, exploring the cross-generational

more
Gamania shakes up its four business entities to be a whole ecological network enterprise

Gamania shakes up its four business entities to be a whole ecological network enterprise

After more than two years of preparation, the Gamania Group transformation has finalized. At the spring press conference, the Group presented its goal and prospect for 2017, and also disclosed its new headquarters to display Gamania’s pleasant working environment. With

more
Gamania Unveils Its New and Unconventional Workplace!

Gamania Unveils Its New and Unconventional Workplace!

A highly adaptable meeting place with an innovative whole ecology “It was not so much about designing a new space for Gamania. I’d rather think big. We were actually thinking about creating an iconic workplace for Taiwan’s Internet startups,” said

more
PREV NEXT
2014.07.09
0

GAMA 18 Sports Day Heats up Taipei Children’s Recreation Center!

Gamania is turning 18 this year! The 18th annual Gamania Sports Day took place on May 25th, 2013 in the Taipei Children’s Recreation Center. It was a special day indeed, especially because we had perfect weather. Gamanians were seen arriving in their Gama Tees early on! An adorable show was brought to us by Gama Garden to start the day with a bang. ▲ The little Gama Angels appear on stage and capture the hearts of everyone. Look at those glamor shots! This year, every aspect counts. In order to get the top score, performance in attendance, cheers, challenges

Events TW
2014.07.09
0

Gamania Japan introduces: “Engage Knights – New Testament Hero Wars!

Join the Engage Knights - New Testament Hero Wars” Open Beta introduced by Gamania Digital Entertainment (JP) Co., Ltd. starting on May 16th! To heighten up the user experience, Gamania Japan is simultaneously holding a “Open Beta Acknowledgment” party event. Desktops and twitter images are also available for downloads on our official site, which contains detailed information on the 10 new classes. ▲ Desktop art of the New Testament warriors. ▲ Meet the 6 classes! JP Open Beta Period: Scheduled during: May 16th (Thurs) 15: 00 - May 20th (Mon) 15:00, 2013  The “Open Beta Acknowledgment” Event: Scheduled during:

Events TW
2014.07.09
0

The Tap Project: Charity in Restaurants

We’ve all been there. After entering a restaurant, the waiter takes you to your table, and hands over a glass of water with the menu. The water is usually free of charge. (In Taiwan, we are served boiled water, while in the US, they provide drinkable tap water).   Tap water is something we take for granted, something accessible just by turning on the faucet. Amazingly, one out of five children around the world cannot have clean water to drink on a daily basis. As a result, 6,000 precious lives are lost each day.   Information like that are

Columns On Market Trends
2014.07.09
0

The Slender Vender – The World’s Slimmest Vending Machine

How do you associate “Coke” with “staying fit”? We all know that Diet Coke might a better choice than regular Coke for one’s guilty pleasure. But did you know that the brand of Diet Coke now stands for slimness?  Diet Coke’s latest publicity stunt in Paris is the “Slender Vendor,” a vending machine that’s only 7 inches wide to show how “famously fit and elegant” Diet Coke is. Get it? Not only does it fit nicely in narrow spaces, it is now everywhere: in the middle of sidewalks, in bowling allies, between treadmills in fitness centers... etc. In short,

Columns On Branding
2014.07.09
0

The Amateurs

About the film: You might say this is the puppy love version of adult movies! One that no man can resist! How do everyday common people try to make way for fame and fortune stuck in the most boring little town ever? Andy, a middle-aged divorcé that just recently lost his job, seeks different ways to quickly make himself a rich man. A brilliant idea came across his mind one day watching a stroll into an adult video shop: That’s it! What makes better money than porn? Andy’s outrageous plan surprisingly won over his friends’ support, and everyone pitched

Columns Recommendation
2014.07.09
0

Join 2013 Gamania Summer School Now! !

Bring out the Courage within You! ! The students of the Gamania Summer School believe that, the minute they put on their Courage T-shirts, they are ready to stand up for what they believe in. This is a program that welcomes you bring out your potentials through various trainings and fun activities. Join the 2013 Gamania Summer School project now! About the Gamania Summer School: In 2009, The Gamania Cheer Up Foundation started the first “Gamania Summer School” project with the central motif of Courage. We encourage young adults to pursue their dreams by owning up to them, and

Events TW
2014.07.08
0

Exclusively 18: Signature Office Supplies Over the Years!

Our 18 years of history left a trail of collectible office supplies that we all take pride in owning. No matter if it’s on your desk, in your drawer, at your feet, attached to your bike, or kept at home... It makes you exclusively a “Gamanian”! Check out what you’re missing! 1.    The Gama Mug Collection 2.       Gama Stationary ▲ Gamania file holders. ▲ This package is only for Gamanians! We can’t do without it! ▲ Gash chubby pens. With the vintage GASH logo! 3.    Gamania ID cards ▲ Old swipe card holders (left). The new swipe card holders

Feature
2014.07.08
0

Famous Sightings of the GAMAbuddy over the Years! G!Voice introduces: The 2-inch Mascot Figurine!

The GAMAbuddy is one of the most important symbols among us Gamanians. This month, G!Voice wishes to reminds you how often this little fellow pops up around you on a daily basis! Where do we usually see our little friend? Let’s take a look, shall we? ▲ Our mascot greets us every day when we set foot in Gama Island. ▲ It loves to watch us exercise during noontime at the gym. ▲ Or when we enjoy our afternoon tea, or share a smoke outside of Gama Island. ▲ GAMAbuddy’s favorite hobby is gazing out of display windows and

Feature
2014.07.08
0

Seeing the Future from the Past: 2001: A Space Odyssey

Ever seen Stanley Kubrick’s classic: 2001: A Space Odyssey? 2001: A Space Odyssey is a 1968 British-American science fiction film produced and directed by Kubrick. Made in the past depicting the future of 33 years after, the year 2001 is, ironically, 12 years ago.  I haven’t had the pleasure of watching this film until 2 years ago, and, frankly speaking, it was the most boring experience ever. I could not help but fast-foward through almost half of the 2-hour-and-half film without “getting” what message the legendary director was trying to convey. However, I did notice something strangely familiar: the

Columns On Market Trends
2014.07.08
0

Thinking, Fast and Slow: How the brain forms thoughts

  G! VOICE Introduces:    “Imagine two completely different systems constantly contradicting each other, yet aiming for a single conclusion.    System 1 is fast, automatic, frequent, emotional, stereotypic, subconscious. However, it is prone to take one aspect and generalize it as the whole, subsequently leading to misjudgment.    On the other hand, System 2 is slow, effortful, infrequent, logical, calculating, conscious. It seeks shortcut solutions and often leads to quick, direct yet lazy conclusions.    Both systems exist in the human brain! Explore how they work along and against each other on every choice that you make in

Columns Recommendation
2014.07.08
0

Gamania’s first browser game Armageddon Girls launches today!

Teenage beauties taking on killer zombies! Thrill Rush + Sexy Girls: What more can you ask for!  [Gama News] From Resident Evil to The Walking Dead, the zombie trend had always been “alive”. The game industry has a soft spot for this genre, too. Gamania’s own development team introduces the browser game Armageddon Girls on Apr. 12th. This game combines two of the favorite game elements, beauties and zombies, and sets out to win over the hearts of gamers that enjoy a good ride!  ▲Gamania productions presents Armageddon Girls: Experience what it feels like to fight off zombies with teenage

Events TW
2014.07.08
0

The world today used to be imaginations in the past

What expectations did the past have for the future? Why did our world today turn out the way it is? Have you ever wondered about these questions? 100 years again, 19th century artist Jean-Marc Côté illustrated a series of images titled “Visions of the Year 2000”. Let’s see how well his predictions fit with our modern society nowadays!      The future in the eyes of the past   How we imagined the future 100 years ago  Present day  Super cleaning robots Autonomous vacuum cleaners  Achievement: 130% Even though the robot is doing all the work, it is still

Feature
2014.07.08
0

Science Nonfiction I Revolutions start from daydreaming

Doraemon was introduced in 1970 by Fujiko Fujio, and immediately became a household favorite to children and adults alike. The artist, Fujiko Fujio, designed Doraemon with a magic pocket that could pull out any gadget to solve any problems that occur in daily life. Because of its relativeness with the common people, Doraemon’s “inventions” are things we really hope to have in real life. According to Wikipedia, Doraemon has presented 1,963 items (2,000 including gadgets in animated versions) to date.   2012 is exactly 100 years before Doraemon’s birth date. The “100 years before the birth of DORAEMON” exhibition

Feature
2014.07.08
0

Science Nonfiction II The bridge from dreams to reality

Do you remember? On Oct 6th, 2012, over 9,000 fans packed into Taipei World Trade Center Hall 2 (Taipei Show Hall 2) just to get a glimpse of their favorite “singer”, Hatsune Miku.   Miku is a singing synthesizer developed by Crypton Future Media. When the software was first presented in 2007, there was no humanoid person to go with it. It was literally just an synthesizer application. Not even Crypton expected Miku to become the legacy it is now.   The Japanese website Nico Nico Douga, played a fundamental role in the popularity Hatsune Miku, as users starting

Feature
2014.07.08
0

Imagining the Future

Does innovation and creativity bring us science fiction, or technological breakthroughs? On Jan. 9th, 2007, Steve Jobs used his iPhone to make the first call outside the company. It was made to a local Starbucks in San Francisco, in which the worker answered: “Good morning, how may I help you?” “I would like to take out 4,000 lattes, thank you.” Jobs laughs at his own joke, and adds, “No no, I was just kidding. Wrong number. Bye!” This was when iPhone was introduced to the world for the first time. The other defining moment was when Jobs initiated Google

Feature
2014.07.08
0

Albert on Gamania’s 18th Year

Albert: “Eighteen. Wow. In human years, that means a company that has reached its ‘adulthood’, and has its own fully developed characteristics. Looking back on these 18 years, we really have come a long way. I wouldn’t say it was easy, but that’s what makes us unique. Gamania grew up as a ‘tough kid in hard times’ (laughs). It’s not uncommon to see international companies find a business model that works, and stick to it for the next 10 or 15 years to come. However, in Taiwan, things change faster than expected. The nature of our industry allows us

Feature
2014.07.08
0

The 18-year Mystery of G!Voice’s Origin!

G! VOICE started out as the Gamanian magazine! ? ▲ In 2005, 4 volumes of the Gamanian were exclusively issued. ▲ Gamania’s CEO, Albert Liu. Albert’s words on the 1st issue of the Gamanian (2005): “The culture of a company is crucial to its growth and development. When I say ‘culture’, I’m referring to the way people interact and work with each other within a company. It determines things that we value along the way, and defines what we stand for. In 2002, when Gamania started testing the waters of the international market, we came in contact with a

Feature
2014.07.08
0

The Flavor of Sweet 18 – Legend of the Gama Iced Tea

“What is the Gama Iced Tea?”  “Is it available at Gama Island?” Many of our interviewers expressed their curiosity about this mysterious drink that is served in Gama Island. Exactly what is the recipe of this Gamania specialty? And what’s the story behind it? G!Voice calls out the history of this beloved drink now! The Gama Iced Tea is inspired by something 3000 ft. above. The story goes back to when our Creative Director of the Brand Center, Ahbin Chen, noticed that a signature drink was promoted by the attendants during a flight. To think of it: Indeed, almost

Feature