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Category: VOL. 35

2014.07.16
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Better Taste in Life: Moleskine

Ernest Hemingway sitting alone at a café in Paris in

Columns On Branding
2014.07.16
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Gamanian Discovery

As a Gamanian, being unique is everyone’s common trait. If

Feature
2014.07.16
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Something You Feel Monotonous Could be the Guarantee for Success

The Power of Repetition G!VOICE Recommend   「"If you only

Columns Recommendation
2014.07.16
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Culture x Innovation = Chemistry between the Tangible and the Abstract

Inheriting the concrete “old ”to abstract” new” There are 117

Feature
2014.07.16
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Gamania UX Design Center Inspires Game Vision

For game developers in Taiwan, there is something unique about

Columns On UX
2014.07.16
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Technology as a Tool for Cultural Innovation

  The combination of contemporary culture and modern technology cannot

Feature
2014.07.16
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Car vs. Piano: A creative and Interesting Marketing Gig

What’s the relationship between a car and a piano? When

Columns On Market Trends
2014.07.16
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The Launch of Have a good IDEA SNS Platform!

Gamania is a company that encourages creativity. Gamanians are a

Events TW
2014.07.16
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FPS Masterpiece S.A. Storm Public Beta Test to be Launched

Gamania acquired the agent right for the FPS masterpiece, S.A.

Events TW
2014.07.16
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Gamanian Observers See Digital Entertainment Market

▲Gamanian observers from marketing and technology perspectives: Bea (left) and

Feature
2014.07.16
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See Through Your Customers: Context Inquiry

In the fierce competition in the capital market nowadays, business

Columns On UX
2014.07.16
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After Half a Century, Still Creative: the Ageless Toy Brand—Lego

▲Lego master, Nathan Sawaya pieced up many seemingly petty Lego

Columns On Branding
2014.07.16
0

Internal Training: GTW-Marketing Marketing Upgrade Drill: Scenario Simulation

A Role Play Task   As the marketing department in

Events TW
2014.07.15
0

Gamania Customer Service—Behind the Scene Feature

According to brand survey in 2011, Gamania takes a leading

Feature