
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
The Gamania Cheer Up Foundation launches a new series this
Gamania is turning 18 this year! The 18th annual Gamania
Join the Engage Knights - New Testament Hero Wars” Open
We’ve all been there. After entering a restaurant, the waiter
How do you associate “Coke” with “staying fit”? We all
▲Hsu Chen-jung (Far right) leading the Taiwan deity Nezha (Middle)
Exclusively for the 100% Gamanians! Gamania’s good efforts of creating
As a 18-year-old enterprise, it is not easy to always
Our 18 years of history left a trail of collectible
The GAMAbuddy is one of the most important symbols among
Ever seen Stanley Kubrick’s classic: 2001: A Space Odyssey? 2001:
Teenage beauties taking on killer zombies! Thrill Rush + Sexy
G! VOICE Introduces: “Imagine two completely different systems
What expectations did the past have for the future? Why
Doraemon was introduced in 1970 by Fujiko Fujio, and immediately
Do you remember? On Oct 6th, 2012, over 9,000 fans
Does innovation and creativity bring us science fiction, or technological

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched