
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
In the last issue, we have covered quite a lot
Gamania is a people-oriented company. It has always been a
Have you noticed that QR codes are popping up everywhere,
In 2012, the HKCSS acknowledged Gamania HK’s dedication towards the
Exclusively for the 100% Gamanians! Gamania’s good efforts of creating
▲Hsu Chen-jung (Far right) leading the Taiwan deity Nezha (Middle)
As a 18-year-old enterprise, it is not easy to always
Our 18 years of history left a trail of collectible
The GAMAbuddy is one of the most important symbols among
Ever seen Stanley Kubrick’s classic: 2001: A Space Odyssey? 2001:
G! VOICE Introduces: “Imagine two completely different systems
Teenage beauties taking on killer zombies! Thrill Rush + Sexy
What expectations did the past have for the future? Why
G! VOICE Introduces: The Great Hello Kitty Evolution! This is
We have always expected the same things from a public
【Gama News】 Gamania’s classic action game Continent of the Ninth

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched