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Category: VOL. 66

2016.09.29
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New Life Movement: The Must Knows for Gamanians

New evolution of Gamania headquarters not only opens up new

Feature VOL. 75
2016.09.29
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“PLAN-S” is now on the Android and iOS market, intending to “show” the world.

Gamania steps into the mobility market because it thinks converting

Events TW
2016.09.29
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More games to come! The cross-country cooperation of Chinese “Summons Board” and “Merc Storia”

“Summons Board” Chinese Edition, the first mobile game to be

Events TW
2016.06.30
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New vision, new mindset.

2016 marks an milestone for Gamania. As we relocate to

Feature VOL. 74
2016.06.30
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The advertisement on the Internet of Things is more than just a catalog.

The concept of Internet of Things can be first found

Columns On Branding
2016.06.30
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Transcendence: the history of Gamania’s working space.

Gamania takes on a new journey in 2016. Gamania's successful

Feature VOL. 74
2016.06.30
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2016 Cheer Cup — Proceeding to New Gamania!

This summer in May, Gamania joyfully welcomed the annual sports

Events TW
2016.06.30
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Alan Lan: Create a formula and dream big.

Keep dream big so that the dream will keep growing

Events TW
2016.06.30
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“Happy moving day, Gamanians!” Event highlights

Gamanians are not afraid of challenges. We are equipped with

Events TW
2016.06.30
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Reflection: Major achievements in the last twenty years.

Reflection: Major achievements in the last twenty years. The glorious

Feature VOL. 74

Tell the Story, Give the Brand Warmth

Brand image is woven from stories written by the company, pop culture, influencers and customers. In the past, the brand stories of the digital entertainment

Spreading the Story the Smart Way!

Stories were once spread by word-of-mouth. Stories such as the bedtime stories mothers told, heroic sagas recited by storytellers and urban legends passed as gossip