
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
From the local based Simple Market, the Hua-shan concert venue
▲Man of the men—SJ (left) feared no defeat or challenge,
Our everyday life is filled with all kinds of signs.
Winners for the first WebGame Cup were out! Vincent personally
Gamania acquired the agent right for the FPS masterpiece, S.A.
Gamania actively seeks to penetrate the webpage based game market
▲Gamanian observers from marketing and technology perspectives: Bea (left) and
Players can enjoy many popular webpage games in beanfun! [Gama
[Gama News] Ultra-popular game characters, from Kart Rider 2.0 and
In the fierce competition in the capital market nowadays, business
▲Lego master, Nathan Sawaya pieced up many seemingly petty Lego
A Role Play Task As the marketing department in
Summer is the peak season for game industry, Gamania will
▲Spokesperson and Taiwanese celebrity, Jolin Tsai, representative from Korean developer
▲The map of U.S presented through inforgraphics: the features of
Gama-Townhall What is it that enabled this 30+ young guy
In the digital time, millions of information is transferred or

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania