To celebrate the arrival of Black Mage in new version, a large-scale preliminary event "Mobilization Order in Preparation for War" for Gamania hit game "MapleStory" is going to be launched
"Exposing one's own shortcomings is a good business." The statement is based on a pivotal core presumption "The product is not for everyone." It sounds like nonsense, but many marketers
Have you heard of the fairy tale Jack and the Beanstalk? A common bean surprisingly grows into a giant bean tree. The curious Jack climbs up the tree into the
Gamania's super popular game "MapleStory" begins crossover collaboration with the also super popular animation "Cardcaptor Sakura"for the first time, launching a series of games and website events. Gamers can go
Everyone has a dream, be it being a superhero, or being part of a romantic love story like “Gone with the Wind,” or, you may even want to be a freedom loving Pirate of the Caribbean. No matter what your dreams are, “Gollywood” will fulfill your celebrity dreams, turning you into Gamania’s Super Star! This is the theme of Gamania’s annual year-end banquet – “The Night of Gollywood.” On the night of January 6, 2012, with a cold front over Taiwan the temperature outside is freezing, inside the NTU Stadium in Taipei, however, it is as hot as cheerful
At the start of 2012, Gamania hosted a two day long technical exchange symposium at No. 4 Park’s Huo Shui Cultural and Creative Park in Zhonghe: Gamania Agora from 1/9-1/10. Agora means “market plaza” in Greek. In ancient Greece, the market was combined with the plaza. The former was a location for trade and barter, while the latter was a place for exchange of public opinions. Gamania hopes that this can be more than just a place to present the group’s new technological achievements, that it can also become a good channel for internal technical exchanges so that Gamania’s
At the end of the year, Gamania Japan held its much anticipated year-end banquet on December 16 at the Shinagawa Prince Hotel in Tokyo. Activities at the banquet that day included fun-and-witty Q&A games, introductions to new Gamanians, and a mysterious guest – the Christmas Girl, adding a much fun, enjoyment, and Christmas spirit to the banquet’s atmosphere. What was it actually like at the banquet? Let’s look at some pictures and find out! ▲To ensure a successful year-end banquet, the planning team is hard at work making all the necessary preparations! ▲An introduction to the newcomers who will
Since its launch in 2002, GASH card has been improving upon its texture, getting lighter and better each time. In the future, it is expected to become a virtual card without any weight. During of the course of such transformation, GASH left many records that marked its importance in the field of online entertainment. 1.Breakthrough—one card for all Back in the day, one game will typically launch its own card: RO card for RO, World of War Craft (WoW) card for WoW, GASH card for Gamania. But now our GASH card can be used to play games from other
People buy GASH cards not only for the game points, but a sense of adoration for a certain product. GASH cards appeared in various forms before, players buy them not only for the points but for collection purpose. \ ▲Far left: Maple Story, 2nd from the left and upper right: Lineage, lower right: Dragon Nest In addition to colorful basic style, image promotion style, what other forms of GASH cards did Gamania launch in the past? GHQ—1000 points VIP Gift GHQ has designed and developed various corporate gifts since 2006 which not only serve as good wish to other corporate
The much familiar GASH will be upgraded to GASH PLUS. Effective March 1st, 2011, GASH PLUS will officially become a independent subsidiary. What did it need to be upgraded and establish as a subsidiary? What new services can it provide to players? G!Voice invited director of GASH PLUS, Lulu who can personally introduce it everyone! Could you tell us what your view is towards GASH card and was there anything memorable or fun you could tell us about? LuLu: I have a very simple view towards GASH. I think GASH represents universal value, you may even call it the
This year’s Game Developer Conference (GCD) was held in San Francisco Moscone Center from end of February to early March 2011. UI Design Center was very fortunate to have caught up and attended this gathering of global professional game designers. In fact, the gathering was filled with riveting experience sharing, ranging from casual to hardcore; from mobile, console to online games; from program, art, sound effect to marketing, covering each and every professional aspect in game industry. However, we are not here to talk about what we’ve learned from that week in GDC (I’m sensing slight disappointment?)
In 2000, Gamania introduced the first online game “Lineage” to players in Taiwan. With this product, Gamania started to think how to inspire the consumer to purchase. CEO, Albert recalled the Gift Card he saw overseas, which could store value and be given as a gift just like the pre-paid phone card. Gift Cards are easily assessable in convenient stores (which were the most common purchasing channel then) The Value Card was therefore created. 2000, GDS2 = Ticket to the Theme Park GD2S (Gamania Digital Distribution System), also known as the predecessor of GASH. If we refer it to
Internet has already become one of the indispensible marketing tools in modern brand campaign. Official websites can be used to promote the business idea or launching of new products. Internet as a major communication tool has become a trend for years while the current trend is to combine virtual and real world. Some are moving from reality to virtual world and some are doing it the other way around. No matter what kind of method is used, the purpose is to build a deeper interactive relationship with the consumers. Now we will introduce some of these integration examples. GT5
February 24th , 2012, Taipei suffered from rainy spell, but inside the hotel, boiled-hot enthusiasm ran through everyone’s vein. That day marked the Gama Townhall of 1st quarter held by GHQ in 2012. This time, Gamania invited the travel writer who courageously stepped outside his comfort zone and realized his dream, Cyril Chu to share his experience and story with Gamanians. Have a good APP award conferment ceremony was also held afterwards. Three Crucial Stages in Life: Back to Zero Cyril Chu has an impressive academic achievement and once worked for a high-tech company in the
With the rise of mobile platforms, one can see the prevalence of smart phones or iPads. The applications from these mobile devices have gradually become the up and coming digital entertainment in the market. To encourage Gamanians’ innovation and creativity and to use imagination and professional expertise to propose good ideas, Gamania launched a Have a good App contest in 2011 followed by the success of Have a good IDEA contest in 2008. The total amount of proposal submission surged from 42 pieces in 2008 to 93 in 2011 and the contestants range from Taiwan, China, Japan, Korea and
In addition to a variety of welfare and benefits, Gamania also has a great reward system. Regardless it’s individual or department, if you work hard enough, you could be recognized. Gamania will openly acknowledge your achievement and you may also get a chance to receive the highest honor—in the Gamania Hall of Fame. ▲Gamania reward system is divided into two parts: individual and product sections. Individual: Senior Staff Award is for staff who serves Gamania more than 5 years; Gama Star will receive cash prize NTD30,000. Product: Best Inhouse Title is for product that generates revenue over
Not only does GHQ has handsome benefits, overseas Gamanians also enjoy many awesome or at times ‘odd’ benefits according to local customs: GKR often have meal gatherings to enhance their bond; colleagues from R&D in Shanghai and Beijing often rally for group travels during vacations and their favorite snack is the well-known ‘Zhang Jun Ya noodle-snack’ from Taiwan. GJP prepares free snack-filled cabinet for colleagues as well as many vending machines selling beverages. GHK’s gama-island is equipped with TV and many comfortable couches so that colleagues could relax and watch some Taiwanese soap operas. GEU and GUS’s benefits
Shakespeare said, "That which we call a rose, by any other name would smell as sweet" but in this time and period, smelling ‘sweet’ is no longer the trend. Source of picture: billboard.com Take Lady Gaga as example. It is alleged that her first perfume, ‘Monster’ is said to be launched in 2012. This perfume embodies her uniqueness and quirkiness and smells like a combination of blood and semen. As Lady Gaga described it, “smells like high-class hooker.” However, given that she didn’t even mind wearing a raw-beef dress to appear in front of public eye,
Dramatize このテーマを書き始めたとき、タイトルは「ドラマチック」でした。しかし、書いていくうちに、ずっと袋小路にはまってしまいました。愚かにも大きなケーキを自分にぶつけているような感じです。痛くもなく、楽しそうだと思い込んでいたものの、とてもうろたえていました! 書きながら修正し、修正しながら書いていました。ドラマチック、シネマチック、物語性、劇場型、それらの言葉はよく使われていますが、厳格な芸術的定義も持ち合わせた言葉には、死ぬほど苦しめられました!私は平凡な人間です。そのため、専門家ぶっているという疑いと、虚勢を張っていると言われることを避けるため、1つの出口を見つけました。それは、Let’s Talk About "Dramatize" 広告を「劇化(Dramatize)」するというのは物語を語る方法の1つです。数年前に金城武が出演したエリクソンモバイルのCM「聞こえない音」、最近ではA.S.O革靴の「真実の愛を支える」もその1つで、CMで伝えたいコンセプトを劇化して、視聴者をまるで泥沼に踏み込んだようにどんどん深みにはめます。演劇的方法でも、ドキュメンタリー的方法でも、あるいは思いを告白する方法でも、ドラマチックな緊張感を持ったあらすじは、ターゲットの消費グループを簡単にワナに落とすことができ、消費者が抜け出られないようにします。あるいは、ワナで人の心を買うと言うこともできます。 ワナというと、少し後ろめたい感じがして、まるでコマーシャルに携わる人は皆とても腹黒いように聞こえます…A.S.O革靴のその新しいCMについて話しましょう。革靴は、一般的に機能性や流行性を売りにします。もちろん感情、さらには愛情も売ることができます。A.S.OのこのCMは、消費者に「革靴をお父さんにプレゼントしよう」「新しい軽高靴の3大特徴は・・・」とあからさまに訴えておらず、マインドコントロールの台詞も使っておらず、言葉を繰り返して商品の押しつけてもいません。そのドキュメンタリーに似たCMは、角度を変えて、「男のロマンとは?」を見せてくれます。 完全版の240秒のCMでは、主人公は黙々と一週間歩きます。主人公は純粋で単純な上に、外観も平凡なものです。それは、中間層の消費者グループを十分に表しています。CMが始まって1分40秒まで、主人公がその長い道を歩いていることを伝えています。そこで取り上げるべきことは、映像に靴がほとんど出ていないことです。クリエイターたちは、「商品をこんなに早く出さない方がいい」とクライアントをなだめるのにずいぶん苦労したことでしょう。 物語の種は、深く埋められておらず、愛のために歩いていることはすでに予想できたことで、「なるほど」という感じもありません。そして、ドキュメンタリーに似た方法は、うそか誠かは重要ではありません。しかし、多くの視聴者は、私と同じように痺れたことでしょう…ヒロインが「どうしてここにいるの?」と話したあとに主人公が跪くと、ヒロインは笑みから感動の涙に代わって、主人公が拙くプロポーズします…私は体も心も痺れて、目頭に涙が溢れ出しました。私は彼のような勇気がなく、あんなに何日も歩いていませんが、プロポーズした時の気持ちを今でも覚えています。 視聴者がドラマに感動して、CMの任務は果たされました。コマーシャルの最後に、クライアントの商品とフレーズが痺れを切らしたかのように現れたのは、雰囲気を壊してしまいとても惜しいことですが、それでも構いません。クリエイターはすでにクライアントのために視聴者の心を勝ち得て、ブランドイメージが再び消費者に認知されたのです。最後のあのコピーは直接的で少しひどいものの、クリエイターもクライアントを安心させる必要があるのです。 劇化で人の心を買うのにはある程度時間をかけることが必要ですが、効果は抜群です。 https://youtu.be/QLXg4HB1ZBg ------------------------------------------- 筆者について Bruce 国内外でテレビCM製作、映画配給、劇場マーケティング、電通北京事務所クリエイティブコンペチーム、ガマニア内部ディレクターに携わる。現在は株式会社ガマニアデジタルエンターテインメント商品開発部課長(セクションマネージャー)。 -------------------------------------------
Marriage proposal is the most beautiful moment in your life. At that moment, the air seems to freeze, you hear the resonating ‘Marry me?’ a few times in your head. Diamond symbolizes the tear rolling down your cheek and the choice that you make to spend the rest of the life together… Cartier made three proposal commercial films for its latest campaign, presenting the most emotional and romantic love with Italian director, American playwright and European actors (I guess Asians aren’t that romantic). Cartier, True love has a colour and a name – Trailer
2011年のクリスマス、GHKは遊びまくり食べまくるクリスマスパーティーを催しました。イベントのテーマはオフィスのアイデアレイアウトで、競技は計7組に分かれて行われました。各組とも知恵を絞って、他の人とは違う異なる特色を持ったテーマでレイアウトデザインを行いましたが、その中にはもちろんクリスマスの要素が含まれていなければなりません。審査員はGHKの最高執行責任者であるYaling、ファイアドッグの最高執行責任者であるGabrielがそれぞれ審査を行いました。負けた部門の仲間たちは当日、イベントの後片付けを手伝わなければなりません! 部門レイアウトテーマDS Harry PotterCMHAWAIICOO+FN+HR 民族GDM+MB少林寺PMアダルトスタイルIT MUSICPLS-HK エコロジー チャンピオン-「PM:アダルトスタイル」 当日の最高得点はPMでした!アダルトスタイルは彼らにとって全く問題ではありませんでした。多彩な人材が揃うPMの仲間たちのコスチュームもレイアウトも十分笑えるものでした。 第2位-DS: Harry Potter レイアウトなんて美術部門にしてみれば簡単でしょう?!工夫を凝らし、テーマに合った内装と雰囲気に満ちた電飾は本当にロマンチック~。 第3位-「GDM + MB:少林寺」 その他部門のレイアウトIT:MUSIC CM:HAWAII COO + FN + HR:民族 PLS-HK:エコロジー ガマニア人バザー大会 私たちがクリスマスで喜びと楽しみに浸っている時、世界のもう一方ではどんな生活をしているか考えたことはありますか?今年私たちは特別にガマニアバザー大会を開催しました。バザーに出品された品物は全てアフリカ現地の人々の手作りによるもので、たいへん美しい品物ばかりです。バザーの全ての売上は慈善団体に寄付し、より多くの社会的弱者の子どもたちが優れた教育を受け、生活環境を改善するために役立てられます。バザーはで他人を助けるだけではなく、同時に買い物の楽しさも味わえます! プレゼント強奪大抽選会 今年のプレゼント交換の方法は、抽選形式によって行われました。特別なのは先にプレゼントを手にした人が有利だとは限らないことです。なぜなら次の人があなたのプレゼントを奪うことができるからです! ルールは次の通り: 1. それぞれが持ち寄ったプレゼントをある位置に集めます。 2. プレゼントを選ぶ順序を抽選で決めます(この部分はGHK-IS-Ireneが当日に抽選を行う)。 3. 最初にプレゼントを選ぶ人はPoolの中からのみプレゼントを1つ選ぶことができます。 2番目にプレゼントを選ぶ人には2つの選択肢があります。1. 最初(即ち前の順番の人)が開封したプレ 5. 3番目の人も2番目の人のようにします。Poolの中から選ぶか、もしくは前の順番の人が開封したプレゼントを選びます。 ▲お気に入りのプレゼントが奪われる感覚は……とても辛いものです。全く残酷なゲームです。 関さんの少林寺僧が盛り上げる そうです!また彼です……GDM + MBの少林寺テーマレイアウトが負けたわけではありませんでしたが、仲間の関さんはパーティーを盛り上げるという運命からは逃れられませんでした。 ▲華やかすぎる登場に、僧侶姿の関さんも喜びの表情を隠しきれません! ▲ GUS-COO Davidが記念撮影を頼んでいました!
Xu Zhimo once said: "Beauty lies in the numbers". The phrase describes how "scale" can have a beauty of its own and the concept remains just in the digital age today nearly a century later. Daily Monster I have always been impressed by those that live up to their promises and stay at it. Especially those that go and commit themselves to coming up with new ideas 365 days a year without fail. In 2009, Stefan G. Bucher decided to do something crazy like this – Create a new and different monster every day. To produce a drawing every