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G!VOICE VOL.71

After a Year, Elsword Launches Newest Class: Lu/Ciel

After a Year, Elsword Launches Newest Class: Lu/Ciel

To welcome summer vacation, Gamania’s most exciting action adventure online game, Elsword, has released a new class today (the 2nd), after a year.This is the first male/female dual character class.

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Maple Story X 10th Anniversary Exhibition Comes to Successful Conclusion after Nearly 100,000 Players’ Support

Maple Story X 10th Anniversary Exhibition Comes to Successful Conclusion after Nearly 100,000 Players’ Support

As a pioneer of free to play online games in Taiwan, the ever-popular Gamanian game, Maple Story, held the Maple Story X 10th Anniversary Exhibition at the Songshan Cultural and

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Triathlon Relay Challenge, I Want to be an Iron Gamanian!

Triathlon Relay Challenge, I Want to be an Iron Gamanian!

Elements of challenge have always coursed through Gamanian blood. In line with this year’s company directive, Dare to Challenge, the Gamanian Challenge this time was the triathlon relay challenge. We

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Gamania X jollywiz Brand Workshop

Gamania X jollywiz Brand Workshop

Everyone knows that a leading brand in cross-border electronic commerce, jollywiz, joined the Gamania Group at the end of last year. In order to welcome this outstanding new member to

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A Revolutionary In Electronic Currency: GASH

A Revolutionary In Electronic Currency: GASH

Did you ever think that you would be able to rely on your mobile phone alone someday? From the time you open your eyes to taking public transportation on the

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10th Anniversary Fun! Mabinogi Special Celebrations begin, New Limited Time Only Erinnland Online Now

10th Anniversary Fun! Mabinogi Special Celebrations begin, New Limited Time Only Erinnland Online Now

The ever popular Gamanian online game, Mabinogi, is about to celebrate its 10th anniversary in Taiwan. From today (the 4th) until July 2nd, a limited time celebration setting, Erinnland will

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Revealing the Truth About Cross-Border Electronic Commerce: Jollywiz

Revealing the Truth About Cross-Border Electronic Commerce: Jollywiz

In November of last year, Jollywiz Digital Technology Co., Ltd., which is intimately familiar with cross-strait channels and electronic commerce, winning various service awards, officially joined the Gamania group. They

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Smashing Success! First Collision Combat RPG Mobile Game, Finger Knights Officially Online

Smashing Success! First Collision Combat RPG Mobile Game, Finger Knights Officially Online

Gamania and major Korean game firm NEOWIZ GAMES worked on launching the no wipe beta testing version of the first collision combat mobile game, Finger Knights, last month. Within a

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Joint Growth and Creation by Entrepreneurs: WeBackers

Joint Growth and Creation by Entrepreneurs: WeBackers

When you can’t accomplish a dream alone, you may be able to draw on the strength of others and complete your plan if you create a proposal. Crowdfunding platforms have

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Dare to Challenge 「2015 Gama Cup Gamania 20」

Dare to Challenge 「2015 Gama Cup Gamania 20」

The biggest sporting event for all hot- blooded Gamanians at the start of each summer, the Gama Cup, finally took place on May 16th, at the Zhonghe Sports Center! What

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2015.09.01

After a Year, Elsword Launches Newest Class: Lu/Ciel

To welcome summer vacation, Gamania’s most exciting action adventure online game, Elsword, has released a new class today (the 2nd), after a year.This is the first male/female dual character class. Players can switch between the two characters freely, without the limitation of cool down periods, or combine the two’s forces to embark on strong consecutive attacks. In order to provide the newest firsthand game content and close interaction with players, the Elsword Experience Meeting was hosted at Rimuan Café in Dazhi on June 27th. The 40 players there experienced the characteristics and charm of the new characters.At the same

Events TW
2015.09.01

Maple Story X 10th Anniversary Exhibition Comes to Successful Conclusion after Nearly 100,000 Players’ Support

As a pioneer of free to play online games in Taiwan, the ever-popular Gamanian game, Maple Story, held the Maple Story X 10th Anniversary Exhibition at the Songshan Cultural and Creative Park Warehouse 3 from July 25th to 26th. The exhibition included a small garden which contained nearly a thousand mushrooms, a Crystal Garden which was nearly 2.4 meters high, and a variety of game scenes, characters, and classes on exhibition. Almost 10,000 players took part in the event, reminiscing about how the game originally moved them. To express our gratitude towards players’ support for Maple Story, players above

Events TW
2015.09.01

Triathlon Relay Challenge, I Want to be an Iron Gamanian!

Elements of challenge have always coursed through Gamanian blood. In line with this year’s company directive, Dare to Challenge, the Gamanian Challenge this time was the triathlon relay challenge. We challenged our own limitations once again and made the impossible come true!Unlike past competition between individuals, this plan required more than just a strong physique and steel determination. Team members had to work together seamlessly, in unison! A total of 54 brave Gamanians signed up for this time’s competition in 18 teams. There were even outstanding athletes from Ants’ Power, GASH, and jollywiz this time too! Everyone gave it

Events TW
2015.09.01

Gamania X jollywiz Brand Workshop

Everyone knows that a leading brand in cross-border electronic commerce, jollywiz, joined the Gamania Group at the end of last year. In order to welcome this outstanding new member to our Gamanian family and foster their pride as Gamanians, a brand symposium and workshop was especially arranged by branding director Eric Chen and brand director Eva on May 26th. This session helped our outstanding Gamanians at jollywiz learn more about the brand and Gamanian culture in order to develop their own culture of pride. Abstract Branding During the warm-up at the start of the symposium, Eric asked everyone to

Events TW
2015.09.01

A Revolutionary In Electronic Currency: GASH

Did you ever think that you would be able to rely on your mobile phone alone someday? From the time you open your eyes to taking public transportation on the way to work, having meals, shopping, and more. We no longer have to carry a heavy slew of change, thick wads of cash, or even a confusing stack of plastic cards to pay. This is no longer a dream of the future but something which is possible right now! The revolution from physical to plastic currency is old news. Now GASH is about to initiate an electronic currency revolution

Feature VOL. 71
2015.09.01

10th Anniversary Fun! Mabinogi Special Celebrations begin, New Limited Time Only Erinnland Online Now

The ever popular Gamanian online game, Mabinogi, is about to celebrate its 10th anniversary in Taiwan. From today (the 4th) until July 2nd, a limited time celebration setting, Erinnland will be available to players. Players will be able to experience a series of exciting games and events within Erinnland such as Say Hi to Friends, Rock, Paper, Scissors, Cave of Trials and more. Pass these levels to win M coins which you can redeem for limited edition 10th anniversary gifts such as the anniversary campfire, cake, fireworks, and other limited edition items in the 10th anniversary gift box. From

Events TW
2015.09.01

Revealing the Truth About Cross-Border Electronic Commerce: Jollywiz

In November of last year, Jollywiz Digital Technology Co., Ltd., which is intimately familiar with cross-strait channels and electronic commerce, winning various service awards, officially joined the Gamania group. They added great potential to the group and became a major business focus within the group, expanding Gamania’s business plans significantly. Jollywiz and Gamania’s History Jollywiz actually has a long history with the Gamania Group! The founder of jollywiz, Kevin, was once part of the Gamania family. He left Gamania in 2005 and spent nearly 10 years starting his own business and carving out his place in the field of

Feature VOL. 71
2015.09.01

Smashing Success! First Collision Combat RPG Mobile Game, Finger Knights Officially Online

Gamania and major Korean game firm NEOWIZ GAMES worked on launching the no wipe beta testing version of the first collision combat mobile game, Finger Knights, last month. Within a week of being on the market, the game was downloaded more than 20,000 times. Today (the 4th), the Android version is not officially online. The first boss is Gigantes, a giant stone monster created with ancient technology. Players will experience the damage this boss can deal in an all new system: World Leadership Battle. At the conclusion of each session, the damage which the player does to the boss

Events TW
2015.09.01

Joint Growth and Creation by Entrepreneurs: WeBackers

When you can’t accomplish a dream alone, you may be able to draw on the strength of others and complete your plan if you create a proposal. Crowdfunding platforms have grown in popularity in recent years, matching those who need funding with sponsors so that many with great, creative ideas but lack of funding can complete their projects. While the popularity of crowdfunding overseas has resulted in record numbers of projects listed. This has resulted in division of funding and lower success rates with each passing year. Success rates fell below 40% last year. However, funding is growing more

Feature VOL. 71
2015.09.01

Dare to Challenge 「2015 Gama Cup Gamania 20」

The biggest sporting event for all hot- blooded Gamanians at the start of each summer, the Gama Cup, finally took place on May 16th, at the Zhonghe Sports Center! What sets this year apart from past years is that Gamania has grown in strength and determination after 20 years of experience! This is the reason that a variety of new challenges were added this year, like rock climbing, hockey, squash, and more. The professional sports venues at the center allowed each contestant to perform to his or her best. Competitions on all levels of the building added to the

Events TW
2015.09.01

New Cross-Screen Media: Coture

Through the rapid development of mobile devices and the internet, we can receive the most updated, diverse content available at anywhere and anytime through these mobile devices. People no longer receive information at fixed locations. They spend more time on mobile devices, browsing small volumes of concentrated content as they move or wait. They tend to avoid overly complicated, lengthy content. The mobilization of digital content is quietly influencing human behavior. In response to the fragmentized model which people are receiving information, content development is moving towards the lighter end of the spectrum. Lightweight Entertainment Coture is the product

Feature VOL. 71
2015.09.01

Loving Return to Pocket Maple Story Yields Dazzling Results!

Licensed to Gamania’s subsidiary, Joymobee, developed by renowned Korean game developer Nexon, Pocket Maple Story was officially launched on both Google Play and the App Store in Taiwan and Hong Kong on August 6th! Players across Taiwan, Hong Kong, and Macau rushed immediately to download this game, creating impressive figures! Just 4 short days after the Android version was launched, the game was downloaded more than 100,000 times! The day after the iOS version was launched, the game won Apple’s recommendation and became number 1 on the overall download ranking! Within two weeks of launch, it was ranked the

Events HK
2015.09.01

Implementing A Line of Security for the Mobile Phone: Digicentre

According to the 2015 First Quarter Information Security Report published by Trend Micro, the largest threat to mobile devices comes from malicious ads. According to statistics, in March this year alone, Google Play might have had more than 2,000 apps which may have contained malicious programs. In an era where almost everyone owns a mobile phone, smart phones bring convenience to people’s lives but have also become a medium for certain individuals to pry into our privacy. When these individuals begin infiltrating app downloading platforms, the potential for unknown danger forces people to begin valuing mobile safety more. Formidable

Feature VOL. 71
2015.09.01

Jollywiz Shanghai Wins Two Taobao Partner Awards

On July 29th, the 2015 First Half Year TaoBao Branding and Service Market New Brands Press Release contest was held at the Taobao Alibaba Xixi Era in Hangzhou. This TaoBao Partner evaluation was the longest in history, and it used the most stringent standards ever. In addition to items which measured statistical potential which they used in the past, a new component where businesses requested reviews was added in order to select excellent vendors which were highly recognized by consumers. This evaluation was deemed the highest quality evaluation process to date. Taobao Partners are outstanding businesses which acquire official

Laurels
2015.09.01

Creating Brand Power Within Social Networks: Ants’ Power

In the era of social media, the best way for brands to exert influence is through sharing on social media networks. However, what content should be shared? Brands have to take several issues into consideration, from the perspective of consumer habits. What sort of contents to consumers designer, and what content inspires consumers to share and repost this content? An in-depth understanding of consumers and a profound understanding of the issues mentioned above are required if one hopes to make full use of social media. Who understands consumers the best? Those who understand consumers best are the people who

Feature VOL. 71
2015.09.01

Finely Honed Skills: Tencent’s User Experience Development

Terms such as user experience and user research are being utilized with an increasing frequency. It seems like every company is hiring in several related positions, with UX/UI designer openings springing up everywhere. Whether the content of these positions matches these job titles, I’m sure anyone working in design knows for themselves. UserXper invited Tencent’s first interaction designer, Chen Yan, to speak at the MIX2015 forum about Tencent’s user experience development. This provided us with a better understanding of how a large company like Tencent implements experience design.  Mobile Interaction Experience Design 2015 – User Need Driven Innovative Design Date:

Columns On UX
2015.09.01

New Tokyo Attraction? An Interactive Store Window Which Recognizes Your Country of Origin, Abolishes Language Barriers, and Stimulates Purchases: AINZ & TULPE Looks

While it is common knowledge that the Japanese are not confident about their English ability, this does not seem to hinder the desire for tourists all over the world to visit this country.  While I was trying to go somewhere on a train platform in Tokyo many years ago, I found a staff member, pointed at the map, and asked him in my broken English, “Which platform should I take the train from to go here?” The man did not answer, but he pointed at the information desk and quickly ran back there. I wondered what he was up

Columns On Market Trends
2015.09.01

Way of the Peaceful Warrior

Socrates lives in each person’s heart. Through a journey of self-exploration and understanding, we learn to obtain spiritual satisfaction and focus more on the moment, the concept of here and now. Through his conversations with Socrates, the main character learns how to evaluate who he really is, coming to the understanding that the past and future are no longer important and there is no purpose thinking about failure or success. When one takes charge of his own life and dedicates himself wholeheartedly to what he his passionate about, he will glean happiness from life’s journey. This is a book

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