
From “Love to Play” to “Dare to Challenge”
Gamania is now 20 years old! For a born adventurer like Gamania, it has been a long road with many ups and downs. Like a
What is User Experience? We often here friends saying,
GCN hosted its very own Spring Banquet on February 25th
▲Creative Center-Concept Design Prior to joining Gamania, Weylen worked
Internet has already become one of the indispensible marketing tools
▲Deputy-Manager of Division 1, Game Operation Department GTW If
Design critic, Donald Norman once said, “A product that has
If Maru-Waka didn’t get Jaime Hayón to do cross-over collaboration,
Make the Year of Hare Pop: Creative Porcelain Painting Show
Gamania is known for its unique play style and work
Marketing people care about consumers’ purchase decision, therefore they evaluate
In the information era of high mobility, people demand not
Barbie, a plastic doll without life, not only sold billion
Created by Gamania’s subsidiary, Seedo Digital Co., Soul Captor the
Since Gamania Cheer Up Foundation was established in 2008, they
Gamania Game Developers Exchange (GDEX) made its debut appearance in
All You Can East Ice Cream: Cool and Chill GJP
This is definitely the first time as well as the
Joyce, GM of Playcoo “Surrounded by the institution of

Gamania is now 20 years old! For a born adventurer like Gamania, it has been a long road with many ups and downs. Like a

Why bother going out of your way to look for challenges? People may differ in what they expect in life but there is no doubt

In 2014, Facebook founder Mark Zuckerberg took on the challenge of learning Chinese. Next year, he demonstrated the results of his 1-year challenge and amazed

Gamanians are born with challenge in their blood. In the past, they challenged the market and kicked off the online gaming trend; now, they are

Childhood, youth and adulthood – Like the different stages in life, the founding of Gamania went through different stages as well. The Gamanian spirit of