
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
The term growth hacker, coined by Sean Ellis in 2010,
The great exhibition "the Legacy of Chen Uen Art Life
To celebrate the arrival of Black Mage in new version,
"Exposing one's own shortcomings is a good business." The statement
This article "Darling, Which 'Taste Lover' Are You, Sour, Sweet,
It's been a couple of months since I wrote an
▲HO HO HO! Surprise! Meet the Gama buddy-turned Santa Gama
Have you heard of the fairy tale Jack and the
Gamania's leisure game "BnB" releases a new version after a
A good and creative idea is usually "simple, easy to
"Waiting" is a process. It is something unavoidable in daily
It may seem like artificial intelligence (AI) only exists in
▲ Photo source: https://www.buybook.tw/book-0010780186.htm In this day and age of
Gamania's super popular game "MapleStory" begins crossover collaboration with the
▲Awooo~Let this howl of the GAMA Wolf Buddy be the
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania