China 2011 Spring Banquet—“A Beast on the Prowl; Turning the Tide Around”
GCN hosted its very own Spring Banquet on February 25th 2011. This year’s banquet was unprecedented, participants wise, or content wise. GCN also had the
First, perish that thought. It is important to have a
The local operations teams for MIMIGIGI mobile games announced today
If you got to the ATM to withdraw some money
Gamania's leisure racing game Kart Rider released its biggest expansion
You've probably seen it all when it comes to brand
To thank its large fan base for their support after
The MOBA blockbuster Heroes of Kingdoms co-developed by Gamania and
With the approach of summer, the fun-loving nature of Gamanians
Gamania's ultra-popular Maple Story game is now 9 years old.
The multi-player online battle arena (MOBA) blockbuster Heroes of Kingdoms
Creative Center Director, Pongo Kuo, “Sometimes people don’t want to
Group CRO Alan Guo, “Secret stories hidden behind these classic
Men and women dressed in 70s retro outfits: head scarf,
Gamania Fiercest Award December Winner: 恋姫†夢想 ▲GJP-Chief of Operation, Hideki
Gamania’s self-produced game, DIVINA received positive results in Japan and
Gamania’s self-produced game, Lucent Heart began it’s second CCB in
GCN hosted its very own Spring Banquet on February 25th 2011. This year’s banquet was unprecedented, participants wise, or content wise. GCN also had the
Make the Year of Hare Pop: Creative Porcelain Painting Show GCN held a creative porcelain painting show in June 2011 to encourage fellow Gamanians to
Gamania Spring Banquet Gamania and 5Zhua 2012 Annual Spring Party Gamania R&D colleagues from Shanghai and Beijing and partner, 5Zhua co-held an exciting spring banquet
1. The Promise “Let’s go to Tibet!” This was a pact made by 3 junior high students that sat together in class.