
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Virtual reality and artificial intelligence are the key trends in
New evolution of Gamania headquarters not only opens up new
HaPod of Gamania, the well-known Korean game agent, HanbitSoft, and
The legendary game of Gamania Lineage welcomes its 16th anniversary.
▲Gama Buddy with Cute Pomelo Hat in Moon Festival On
Gamania steps into the mobility market because it thinks converting
The popular welcomed “Maple Story” of Gamania enters the 11th
Reflection: Major achievements in the last twenty years. The glorious
After moving to the new addres, the group aims to
The concept of Internet of Things can be first found
Gamania takes on a new journey in 2016. Gamania's successful
You must have bought some clothes, don’t you? Will you
This summer in May, Gamania joyfully welcomed the annual sports
Keep dream big so that the dream will keep growing
NOWnews cares about youth employment problems and spares no effort

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched