
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
There is a kind of revolution that doesn’t require human
Sister Hsieh (HSIEH, Chun-wei), Director of Animation Strategy Development “This is
The last GM was hosted on December 19, 2011. Our
Like Mao said, “Revolution is not treating someone to a
Introduction Game companies have always focused considerable effort on
A self-produced online game, Lucent Heart by Playcoo, Gamania’s R&D
When you are viewing web pages or playing games on
If you, as a Gamanian who spends time with young
We know that many men fell under the spell of
Adventurous Gamanians dare to top themselves, in 2011 they carried
In recent years, “MIT” has suddenly become every brand’s effective
G! VOICE recommends: “This is a creative exhibition that will
Trend, trendy; of course trend comes first followed by trendy.
In a total marketing strategy, every moment and every marketing
G!VOICE Recommend: “We often face different predicaments in life. Sometimes
SPACE17 was relocated from the 17th floor to the 1st

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched