
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Everybody knows that there are three major features of
HOLE IN ELEVEN The Japanese ladies who
G!VIOCE Recommend: “Imagine when you throw your broken carpet to
“Have you been to Zara yet?” That the new greetings
Web POWER DoLLS, a webpage game jointly developed by GJP
Have you ever gone on a blind date? I’ve never
A year has come to an end, SPACE 17 invited
There is a kind of revolution that doesn’t require human
Sister Hsieh (HSIEH, Chun-wei), Director of Animation Strategy Development “This is
The last GM was hosted on December 19, 2011. Our
Like Mao said, “Revolution is not treating someone to a
Introduction Game companies have always focused considerable effort on
A self-produced online game, Lucent Heart by Playcoo, Gamania’s R&D
▲(Source of picture:http://polwig.com) You looked at yourself in the
(Photo source:http://thecubiclesurvivalguide.blogspot.com/) I don't know if you know anybody like
One gloomy morning, a group of mysterious black-clothed people swarmed

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched