
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
The fearless for breakthroughs and destructive innovative DNA has always
20 years. In order to condense the past, present, future,
Gamania celebrates its 20th anniversary in launching a series of
The Gamania 20th Anniversary expo was held on Nov 28th,
Gamania's popular Maple Story MMO is launching the new "Cute
Insistent on providing the best games, the Gamania Group was
Gamania's highly popular online game Mabinogi will continue on with
The main exhibition was not the only highlight; the outdoor
Through the rapid development of mobile devices and the internet,
While it is common knowledge that the Japanese are not
The ever popular Gamanian online game, Mabinogi, is about to
Socrates lives in each person’s heart. Through a journey of
Gamania and major Korean game firm NEOWIZ GAMES worked on
The biggest sporting event for all hot- blooded Gamanians at
Licensed to Gamania’s subsidiary, Joymobee, developed by renowned Korean game
Time Magazine is one of the most recognizable, influential contemporary
According to the 2015 First Quarter Information Security Report published

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched