
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Did you ever think that you would be able to
As a pioneer of free to play online games in
On July 29th, the 2015 First Half Year TaoBao Branding
In November of last year, Jollywiz Digital Technology Co., Ltd.,
Elements of challenge have always coursed through Gamanian blood. In
When you can’t accomplish a dream alone, you may be
Terms such as user experience and user research are being
Everyone knows that a leading brand in cross-border electronic commerce,
Through the rapid development of mobile devices and the internet,
While it is common knowledge that the Japanese are not
Socrates lives in each person’s heart. Through a journey of
The ever popular Gamanian online game, Mabinogi, is about to
Gamania is a conglomeration of dreams, converging dreams from CEO,
The Nature could teach us many things, including the “self”
The trainees came back to their respective hometowns after the
▲Who said we haven’t got courage?! Reaping the Courage Field
Gamania Courage ship is expected to be one of the
This year’s Summer School adopted Courage as the theme. Gamania

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched