
Rao, Min-Han, “It is our responsibility to play consciously at work!”
▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Today (3rd), one of Gamania’s most popular games, Maple Story,
To welcome summer vacation, Gamania’s most exciting action adventure online
As a pioneer of free to play online games in
On July 29th, the 2015 First Half Year TaoBao Branding
Did you ever think that you would be able to
Elements of challenge have always coursed through Gamanian blood. In
In November of last year, Jollywiz Digital Technology Co., Ltd.,
Terms such as user experience and user research are being
Everyone knows that a leading brand in cross-border electronic commerce,
When you can’t accomplish a dream alone, you may be
While it is common knowledge that the Japanese are not
Through the rapid development of mobile devices and the internet,
Gamania is a conglomeration of dreams, converging dreams from CEO,
The Nature could teach us many things, including the “self”
The trainees came back to their respective hometowns after the
▲Who said we haven’t got courage?! Reaping the Courage Field
Gamania Courage ship is expected to be one of the
This year’s Summer School adopted Courage as the theme. Gamania

▲Senior Supervisor of R&D department If game equals fun, the routine of R&D department in Gamania can be called as the process of making fun.
Gamania is known for its unique play style and work philosophy. How do other people look at Gamanians’ “Work hard, play hard” lifestyle? ▲Ping
This is definitely the first time as well as the most significant time for the group. PlayWork Campaign, initiated by Brand Center was officially launched