
Gama-esque Renaissance – Additional Feature: Fulfilling CSR
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to
Even in the cold of winter, Gamanian’s passion and enthusiasm
At the end of the year, although GUS did not
▲GHQ-CSO-Jennyhm Lee Little Tip: Categorize according to frequency of
In 2000, Gamania introduced the first online game “Lineage” to
People buy GASH cards not only for the game points,
The much familiar GASH will be upgraded to GASH PLUS.
This year’s Game Developer Conference (GCD) was held in San
Internet has already become one of the indispensible marketing tools
February 24th , 2012, Taipei suffered from rainy spell, but
With the rise of mobile platforms, one can see the
In addition to a variety of welfare and benefits, Gamania
Not only does GHQ has handsome benefits, overseas Gamanians also
Xu Zhimo once said: "Beauty lies in the numbers". The
Will we enter the "Post-PC Age" in just another few
Creative Director, Kuo, “This is the first time a
(缺圖) Alan Kuo, Chief R&D Officer at Gamania :
The "CSO National Elite and Inter-School Cup" was launched

Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to

A twelve years’ accumulation of strength leads a long way. In Chinese, twelve years is called a cycle, or Gi Nien in ancient texts. In

Won’t do without you~Gamania has big events all year round! Although at Gamania we don’t actually party all year round, throughout each quarter we do

8. GAMA Space:Breaking New Grounds; Broadening the Visions In June 2016, Gamania moved its headquarter that stood for 21 years in Zhonghe, to Neihu. The new