
Gama-esque Renaissance – Additional Feature: Fulfilling CSR
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to
Marketing people care about consumers’ purchase decision, therefore they evaluate
In the information era of high mobility, people demand not
Barbie, a plastic doll without life, not only sold billion
Created by Gamania’s subsidiary, Seedo Digital Co., Soul Captor the
Since Gamania Cheer Up Foundation was established in 2008, they
Gamania Game Developers Exchange (GDEX) made its debut appearance in
All You Can East Ice Cream: Cool and Chill GJP
This is definitely the first time as well as the
Joyce, GM of Playcoo “Surrounded by the institution of
Lucent Heart: Europe CB Test to be Launched! Playcoo, R&D
G!VOICE: Gamania’s always celebrated the Game Day in the form
For general companies, when engaging in critical policies, there will
▲(Source of picture: http://blog.regalmanners.com/ ) Open your mind
▲Sacred Lake: Yamdrok Lake (Provided by: GCN, Sida Yuan)
Epic fantasy masterpiece, Forsaken World Online made its debut closed
Energetic and playful Gamanians just can’t seem to sit still,
The greatest and most expected 1st national CSO championship is

Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to

A twelve years’ accumulation of strength leads a long way. In Chinese, twelve years is called a cycle, or Gi Nien in ancient texts. In

Won’t do without you~Gamania has big events all year round! Although at Gamania we don’t actually party all year round, throughout each quarter we do

8. GAMA Space:Breaking New Grounds; Broadening the Visions In June 2016, Gamania moved its headquarter that stood for 21 years in Zhonghe, to Neihu. The new