
Gama-esque Renaissance – Additional Feature: Fulfilling CSR
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to
Have you ever gone on a blind date? I’ve never
The last GM was hosted on December 19, 2011. Our
There is a kind of revolution that doesn’t require human
Sister Hsieh (HSIEH, Chun-wei), Director of Animation Strategy Development “This is
A self-produced online game, Lucent Heart by Playcoo, Gamania’s R&D
Like Mao said, “Revolution is not treating someone to a
Introduction Game companies have always focused considerable effort on
One gloomy morning, a group of mysterious black-clothed people swarmed
▲(Source of picture:http://polwig.com) You looked at yourself in the
(Photo source:http://thecubiclesurvivalguide.blogspot.com/) I don't know if you know anybody like
GU Morning is easy, interesting and exciting, you will love
▲(Source of picture: http://www.backpackers.com.tw/forum/gallery/index) Don’t know how to execute your
At a press conference on July 12, Gamania's internationally renowned
Director of the GAMANIA Creative Center, Mr. Kuo: "The most
Everyone in the Gamania Group should have received their own
(Source of picture::http://www.efonia.co.kr/index_kor.asp) New Year resolution fell short for

Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to

A twelve years’ accumulation of strength leads a long way. In Chinese, twelve years is called a cycle, or Gi Nien in ancient texts. In

Won’t do without you~Gamania has big events all year round! Although at Gamania we don’t actually party all year round, throughout each quarter we do

8. GAMA Space:Breaking New Grounds; Broadening the Visions In June 2016, Gamania moved its headquarter that stood for 21 years in Zhonghe, to Neihu. The new