
Gama-esque Renaissance – Additional Feature: Fulfilling CSR
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to
Starting from culture; Catalyzed by innovation; Perfected through
“Money lost, something lost. Honor lost, much lost. Courage
Picture this. You are sitting on a beige sofa in
G!VOICE Recommend: “’Nānā’ is the common language in Kamusari village,
1. The Promise “Let’s go to Tibet!”
Gamania actively seeks to penetrate the webpage based game market
▲Gamanian observers from marketing and technology perspectives: Bea (left) and
Players can enjoy many popular webpage games in beanfun! [Gama
[Gama News] Ultra-popular game characters, from Kart Rider 2.0 and
In the fierce competition in the capital market nowadays, business
▲Lego master, Nathan Sawaya pieced up many seemingly petty Lego
A Role Play Task As the marketing department in
Summer is the peak season for game industry, Gamania will
▲Spokesperson and Taiwanese celebrity, Jolin Tsai, representative from Korean developer
▲The map of U.S presented through inforgraphics: the features of
Gama-Townhall What is it that enabled this 30+ young guy
In the digital time, millions of information is transferred or
WOWOW is a private satellite broadcasting and pay TV station.

Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to

A twelve years’ accumulation of strength leads a long way. In Chinese, twelve years is called a cycle, or Gi Nien in ancient texts. In

Won’t do without you~Gamania has big events all year round! Although at Gamania we don’t actually party all year round, throughout each quarter we do

8. GAMA Space:Breaking New Grounds; Broadening the Visions In June 2016, Gamania moved its headquarter that stood for 21 years in Zhonghe, to Neihu. The new