
Gama-esque Renaissance – Additional Feature: Fulfilling CSR
Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to
In this society we often switch our identities between servers
“What would a TV commercial from 40 years ago be,
Customer servicing is very important strength a brand exhibits in
According to brand survey in 2011, Gamania takes a leading
G!VOICE Recommend: “This is a memoir of the renowned recorder,
The Group Staff Survey 2010/2011 result (1) gathered Gamanians’ thoughts and opinions
With the popularization of mobile devices, you see people toying
Commercial videos come from creativity. Creativity is an intangible form:
“Innovation” is often sorted into the field of “designers”, “engineers”
Apple, the brand that I cannot get through a single
Career and life can be compared to playing games, the
Can a simple bottle be an instrument too? Although all
“Thinking!” This paradoxically simple yet deep concept effects the smallest
G-Voice Recommends: Change by Design: How Design Thinking Transforms Organizations
G! VOICE Introduces: Everyone has heard about “design thinking”, but
Build a prototype; Embrace the mistakes On the road

Additional Feature: In 2008, Gamania created a “first” in Taiwan’s online gaming industry by setting up “Gamania Cheer Up Foundation”. Its main focus is to

A twelve years’ accumulation of strength leads a long way. In Chinese, twelve years is called a cycle, or Gi Nien in ancient texts. In

Won’t do without you~Gamania has big events all year round! Although at Gamania we don’t actually party all year round, throughout each quarter we do

8. GAMA Space:Breaking New Grounds; Broadening the Visions In June 2016, Gamania moved its headquarter that stood for 21 years in Zhonghe, to Neihu. The new