
Back to the Roots, the Origin of G!VOICE
“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and
Everyone knows that a leading brand in cross-border electronic commerce,
Through the rapid development of mobile devices and the internet,
While it is common knowledge that the Japanese are not
The ever popular Gamanian online game, Mabinogi, is about to
Socrates lives in each person’s heart. Through a journey of
Gamania and major Korean game firm NEOWIZ GAMES worked on
The biggest sporting event for all hot- blooded Gamanians at
Licensed to Gamania’s subsidiary, Joymobee, developed by renowned Korean game
Time Magazine is one of the most recognizable, influential contemporary
According to the 2015 First Quarter Information Security Report published
A popular Japanese mobile game represented by Gamania, Dragon Poker,
In the era of social media, the best way for
Gamania is a conglomeration of dreams, converging dreams from CEO,
The trainees came back to their respective hometowns after the
▲Who said we haven’t got courage?! Reaping the Courage Field
The Nature could teach us many things, including the “self”
This year’s Summer School adopted Courage as the theme. Gamania
Gamania Courage ship is expected to be one of the

“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and

The “G!VOICE” we see today is quarterly published in a website format. But did you know? “G!VOICE” used to be published in various formats to

“To be Gamanian, is to know Gamania!” It has been uncountable shared Gamania memories since the first issue of “G!VOICE” over more than 10 years

“G!VOICE” has, over the years, been seen more than 4,000 days, published 78 issues and printed nearly 20,000 copies! “G!VOICE” has accumulated history and stories