
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
▲Senior Supervisor of R&D department If game equals fun, the
What is User Experience? We often here friends saying,
GCN hosted its very own Spring Banquet on February 25th
At the start of 2012, Gamania hosted a two day
At the end of the year, Gamania Japan held its
Even in the cold of winter, Gamanian’s passion and enthusiasm
At the end of the year, although GUS did not
▲GHQ-CSO-Jennyhm Lee Little Tip: Categorize according to frequency of
▲GTW-GOBU2-Ken Tang Little Tip: Learn to categorize; be on
▲GHQ-CSO-Connie Ma Little Tip: Form as many relationships as
▲GTW-IS-Jason Lin Little Tip: Good health can be achieved
▲GHQ-CRO-Nan Chen Little Tip: Put just one object back
The one and only: Collette, established on Saint-Honoré Street, Paris,
The overwhelming popularity of the Apple iPod or iPhone in
Most marketing campaigns are designed either to promote new products
“As the clock is ticking, skin becomes saggy. Why do
I used this award-winning film to discuss about how to
The uber-“Moe” online game, DIVINA Online packed a copious

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania