
Back to the Roots, the Origin of G!VOICE
“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and
▲GHQ-CSO-Jennyhm Lee Little Tip: Categorize according to frequency of
▲GTW-GOBU2-Ken Tang Little Tip: Learn to categorize; be on
▲GHQ-CSO-Connie Ma Little Tip: Form as many relationships as
In 2000, Gamania introduced the first online game “Lineage” to
People buy GASH cards not only for the game points,
The much familiar GASH will be upgraded to GASH PLUS.
This year’s Game Developer Conference (GCD) was held in San
Internet has already become one of the indispensible marketing tools
February 24th , 2012, Taipei suffered from rainy spell, but
With the rise of mobile platforms, one can see the
In addition to a variety of welfare and benefits, Gamania
Not only does GHQ has handsome benefits, overseas Gamanians also
Creative Director, Kuo, “This is the first time a
(缺圖) Alan Kuo, Chief R&D Officer at Gamania :
The "CSO National Elite and Inter-School Cup" was launched
Gamania Spring Banquet Gamania and 5Zhua 2012 Annual Spring Party
I don’t want to talk to machines—a surprising way of

“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and

The “G!VOICE” we see today is quarterly published in a website format. But did you know? “G!VOICE” used to be published in various formats to

“To be Gamanian, is to know Gamania!” It has been uncountable shared Gamania memories since the first issue of “G!VOICE” over more than 10 years

“G!VOICE” has, over the years, been seen more than 4,000 days, published 78 issues and printed nearly 20,000 copies! “G!VOICE” has accumulated history and stories