
Back to the Roots, the Origin of G!VOICE
“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and
The overwhelming popularity of the Apple iPod or iPhone in
Most marketing campaigns are designed either to promote new products
“As the clock is ticking, skin becomes saggy. Why do
In 2000, Gamania introduced the first online game “Lineage” to
People buy GASH cards not only for the game points,
The much familiar GASH will be upgraded to GASH PLUS.
This year’s Game Developer Conference (GCD) was held in San
Internet has already become one of the indispensible marketing tools
In addition to a variety of welfare and benefits, Gamania
Not only does GHQ has handsome benefits, overseas Gamanians also
February 24th , 2012, Taipei suffered from rainy spell, but
With the rise of mobile platforms, one can see the
Everybody knows that there are three major features of
HOLE IN ELEVEN The Japanese ladies who
G!VIOCE Recommend: “Imagine when you throw your broken carpet to

“G!VOICE – Gamanian” was started in 2006, and the first hard copy version of “G!VOICE” was published in 2007. 2017 is a representative milestone, and

The “G!VOICE” we see today is quarterly published in a website format. But did you know? “G!VOICE” used to be published in various formats to

“To be Gamanian, is to know Gamania!” It has been uncountable shared Gamania memories since the first issue of “G!VOICE” over more than 10 years

“G!VOICE” has, over the years, been seen more than 4,000 days, published 78 issues and printed nearly 20,000 copies! “G!VOICE” has accumulated history and stories