
GAMANIA 25th KEEP ROLLING
Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and
"G!VOICE" has, over the years, been seen more than 4,000
"G!VOICE - Gamanian" was started in 2006, and the first
The "G!VOICE" we see today is quarterly published in a
"To be Gamanian, is to know Gamania!" It has been
Who says stars need to be slim and beautiful? Naomi
Are you a jogger? Are you always alone and take
“Oh man! What the hell is this? Why is it
In a democratic country, its government is not only a
The popularly welcomed game of Gamania, “Maple Story”, has gone
The whole-new “grand exorcist time” comes to the new legendary
Gamania holds the press conference together with AXEL MARK INC.,
After more than two years of preparation, the Gamania Group
A highly adaptable meeting place with an innovative whole ecology
“Everything in this company is cheap except people,’ said the
“Is there any vacancy in Gamania? I would like to
In the 19th century, Europe was influenced by nationalism. Young
Brand communication can be used to pack new products as
What's the difference between UI and UX? Conversion Lab put

Gamania will officially enter its 25th year in 2020. In this issue of G!VOICE, we will start off by decoding the new brand identity and

As Gamania turns 25 years old, the Brand Center invited the Taiwanese-Japanese design team “S.SELECT LAB” to create the brand new supplementary identity. This seemingly

5 years ago, at the age 20, Gamania Digital Entertainment established its goal to developed into an Eco-Internet Enterprise. 5 years later today, the Gamania