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Wait a minute! So it only takes a small change to increase my brand’s likability?

Wait a minute! So it only takes a small change to increase my brand’s likability?

A good and creative idea is usually "simple, easy to understand, and can be carried out by different people without the results being too inconsistent." The following case is a

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6 Secrets to Designing a More Pleasant “Waiting” Experience

6 Secrets to Designing a More Pleasant “Waiting” Experience

"Waiting" is a process. It is something unavoidable in daily life. We wait to ultimately reach the thing or the person we desire. We usually have a positive mental image

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From Image Editing to Simulation, An Observation of How AI Changes Things

From Image Editing to Simulation, An Observation of How AI Changes Things

It may seem like artificial intelligence (AI) only exists in movies, but in fact, AI has already infiltrated our lives. It could even be said that everyone has already used

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“The Creative Shopkeeper” Teaches You How to Become a Top Salesperson From Strategy, Marketing, Presentation, to Service

“The Creative Shopkeeper” Teaches You How to Become a Top Salesperson From Strategy, Marketing, Presentation, to Service

▲ Photo source: https://www.buybook.tw/book-0010780186.htm In this day and age of social media, a physical store offers more than just sales, but the service and experience. "The Creative Shopkeeper", of which

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Facebook bans forced sharing. Good or bad?

Facebook bans forced sharing. Good or bad?

▲Photo from the Associated Press The changing algorithm of Facebook is no longer news, and no longer surprising to us editors or any digital marketing professional. In fact, the changes

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PREV NEXT
2014.08.01

The “It” Field in Design: User Experience

What is User Experience?    We often here friends saying, “This thing is rad!” or “Feeling awesome!” to describe their positive feelings after experiencing something. This process where they interact with people or things are what we called User Experience (UX). To elaborate further, user experience is based on the user-centric idea, emphasizing on the application and aesthetic value of the product or software, including subjective impression, functions, usability, information etc. These factors relate to one another and cannot be separated and the whole thing comes into form the user experience. User experience is subjective and psychologicalal feeling that

Columns On UX
2014.08.01

GT5 AD’s Virtual and Reality Integrated Commercial

Internet has already become one of the indispensible marketing tools in modern brand campaign. Official websites can be used to promote the business idea or launching of new products. Internet as a major communication tool has become a trend for years while the current trend is to combine virtual and real world. Some are moving from reality to virtual world and some are doing it the other way around. No matter what kind of method is used, the purpose is to build a deeper interactive relationship with the consumers. Now we will introduce some of these integration examples.  

Columns On Market Trends
2014.08.01

Alessi’s Designer Water Boiler: A Beautiful Day Starts with Bird Whistle

Design critic, Donald Norman once said, “A product that has good functions is important; a product that is easy to learn and use is also important. However, what’s more important is that the product has to make people feel a sense of pleasure.” The Alessi water boiler with bird whistle designed by American architect, Michael Graves is the best example of that.   Alessi’s design has always been fond by many, it can be attributed to two reasons, 1. the much praised Italian craftsmanship and 2. the design concept, “look for fun stuff in life.”  This water boiler with

Columns On Branding
2014.08.01

Jaime Hayón X Maru-Waka—When East Meets West

If Maru-Waka didn’t get Jaime Hayón to do cross-over collaboration, I think we wouldn’t have even heard of the name, “Maru-Waka”, not to mention knowing the spirit and culture behind “Choemon-gama” the traditional ceramics kiln that has more than 130 years of history. What I’m trying to say is, “celebrity-effect” and “cross-over collaboration” still work like a charm to this day, especially when you can not only bring in free media report but create new spark in the product. Then that’s really a heck of investment!  The collaboration took place during the Tokyo Design Week in 2009. The president

Columns On Branding
2014.08.01

Consumer/Target/Player

Marketing people care about consumers’ purchase decision, therefore they evaluate and speculate their strategy upon key factors such as lifestyle, personality and environment, whether to use Facebook to create the hype or have celebrity to do the endorsement.    And the product people care about who their consumers are. Who are the products for and how to use it?    Target consumers are the ones we need to communicate with and they’re the ones who play our games. Today, I’d like to talk about how we define our target.    I often ask our R&D team, “Who are our

Columns On Ads
2014.07.31

Collette The Away Project: Killer Cross-Over Shop

The one and only: Collette, established on Saint-Honoré Street, Paris, in March 1997, is definitely the coolest, raddest fashion shop in the world. Combining creativity from fields of lifestyle, culture, design, music, aesthetics, trend, vogue and gourmet, Collette is the first “Concept” shop in the world and the first extreme “cross-over” brand.     Not so long ago, Collette just finished its garage shop front renovation project with its neighbor, Chanel. It is now ready to launch its new vigorous fashion concept shop, “The Away Project” on March 28th 2011. Collette packed a solid legion of brand power as

Columns On Branding
2014.07.31

How to Create Wonderful User Experience

The overwhelming popularity of the Apple iPod or iPhone in recent years has reminded us how influential excellent UI designs can simplify our life and even determine the sales of products. Because the UI, or User Interface, is the first product impression for users when they start using a product, a poor UI design will only frustrate users who may put products aside after a few tries. Then, these cleverly or sophisticatedly designed features soon become useless decoration of products. This is because the effort that product designers put into product designs remains invisible to users, and they can

Columns On UX
2014.07.31

Brand Marketing is a Protracted War to See who can Hold their Breath Longer

Most marketing campaigns are designed either to promote new products or services, or increase sales. Under this premise, buzz marketing campaigns are easier to strategize than promotions of brand images.    Some products or services are low involvement in nature. They are like air; we barely feel their existence, and even if we use them everyday, we are not motivated to pay attention to them. Products such toilet paper, drinks or shampoo fall into this category. However, if there is a new product launched at this time, marketers can easily generate buzz to communicate with customers, but so doing

Columns On Market Trends
2014.07.31

Imprint Dates on Your Body: 2012 Tattoo Calendar from AGUA.

“As the clock is ticking, skin becomes saggy. Why do I realize its importance only after time has passed?” The line from Tourbillon by Eason Chan has thoroughly revealed the treachery of time. Before the legendary 2012 doomsday, novelty notebooks and calendars recently introduced to the market seem to promise a better 2012 for us. The tattoo calendar from AGUA Design can mark dates on your skin, makig your body a carrier of dates to remind us that time flies. You feel apprehensive yet naughty.   AGUA, founded under the leadership of AGUA since 1994, is specialized in developing

Columns On Branding
2014.07.31

Association, Support Audience Curiosity

I used this award-winning film to discuss about how to create a CF when I was working in China.     Epuron - the Power of Wind         https://youtu.be/6IjUkNmUcHc We usually say there are lots of techniques to express your creativity in a CF. One such techniques is how you can guide audiences – what kind of stories you intend to present to audiences with what kind of scenes. So, by the time audiences follow your tempo and finish the CF, they can still recall key messages stored in their memory.    Here comes the key

Columns On Ads
2014.07.31

Late Night Diner: Fed with a Warm Heart, Please Keep up the Good Work Tomorrow!

Chief Development Officer – Alan Kuo: “Bringing to you heart warming stories through simple homemade dishes and flavors in stores that are worthwhile to taste. Just like what I heard before: Our heart will warm up after we are full. So I recommend the Japanese drama that goes by the same name.”  Sneak Preview - Late Night Diner (Japanese drama):      https://youtu.be/RgQtA4iJHsM Official Site – Late Night Diner (Japanese drama):http://www.meshiya.tv About Late Night Diner    Abe Yaro’s Late Night Diner takes place at a diner that opens at mid-night and is located inside an alley in a busy

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2014.07.30

GDC 2011— Observation and Sharing

This year’s Game Developer Conference (GCD) was held in San Francisco Moscone Center from end of February to early March 2011. UI Design Center was very fortunate to have caught up and attended this gathering of global professional game designers. In fact, the gathering was filled with riveting experience sharing, ranging from casual to hardcore; from mobile, console to online games; from program, art, sound effect to marketing, covering each and every professional aspect in game industry.     However, we are not here to talk about what we’ve learned from that week in GDC (I’m sensing slight disappointment?)

Columns On UX
2014.07.29

GT5 AD’s Virtual and Reality Integrated Commercial

Internet has already become one of the indispensible marketing tools in modern brand campaign. Official websites can be used to promote the business idea or launching of new products. Internet as a major communication tool has become a trend for years while the current trend is to combine virtual and real world. Some are moving from reality to virtual world and some are doing it the other way around. No matter what kind of method is used, the purpose is to build a deeper interactive relationship with the consumers. Now we will introduce some of these integration examples.  GT5

Columns On Market Trends
2014.07.25

True love has a colour and a name

  Marriage proposal is the most beautiful moment in your life. At that moment, the air seems to freeze, you hear the resonating ‘Marry me?’ a few times in your head. Diamond symbolizes the tear rolling down your cheek and the choice that you make to spend the rest of the life together…   Cartier made three proposal commercial films for its latest campaign, presenting the most emotional and romantic love with Italian director, American playwright and European actors (I guess Asians aren’t that romantic).    Cartier, True love has a colour and a name – Trailer    

Columns On Ads
2014.07.25

「JOHN~」「I am here!」

在洛杉磯進行的E3展,Xbox與343揭露了Halo 4新的Trailer 「Awakening」,Halo 4 新的三部曲的第一波,上市預定為2012年12月(好長時間的預熱行銷啊)。Trailer裡,主角在逃離燃燒中的飛行器之前,從低溫睡眠中被喚醒……,Trailer 的故事劇情很短,但花了很多素材來鋪陳、來達成影片目的,並加深影片的張力。 一個成熟且目的清楚的商業影片,會把所有的資源與精力,運用在想說清楚的那個目的上,為了被消費者記住,「目的」是否明確非常重要,完成的方法也很重要。 換個說法,CG、3D、合成這方面的影像工業,一路走來從電影、遊戲、廣告、Animate等等產業來看,「擬真」一直是商業賣點。CG做得像真實的,頭髮會飄、毛會抖……,人的身體可以有四隻腳、長尾巴,但卻是會說話的人。我們可以用很炫的CG科技,讓消費這看到一個「超酷炫」的電影技術,也可以把很炫的CG科技,轉化成「運釀一股氣氛來引起共鳴」。 這支Trailer是個上乘之作,花了很多錢、用了很多人力來塑造一個氣氛,一個畫面裡有各種影音的元素來鋪陳氣氛,而非把時間與人員花在製作跳來飛去的模型、以及誇張的鏡位視角來拍攝主角揮舞手中的武器上。 這支影片與宣傳由知名廣告代理商McCann來負責,找到了這支Trailer的製作人員名單後,就很想寫這篇文章跟大家分享,一個CG或是一個宣傳影片,要結合許多的專業來完成,我覺得,我們目前還是在用廚師兼掌櫃的方法幹活,距離真正成熟的大規模商業影片製作……「兄弟們,我們還有很長的一段路要走……加油吧」 Halo 4 - Official Teaser Trailer https://youtu.be/kE-YP2t6Syo ------------------------------------------- 作者介紹 Bruce 曾擔任過國內外電視廣告製作、電影發行與戲院行銷、日本電通北京分公司創意比稿團隊、遊戲橘子內部導演,目前為日本遊戲橘子商品開發部課長(Section Manager) -------------------------------------------

Columns On Ads
2014.07.25

Quality Trumps Quantity for Marketing in the Digital AGe

Xu Zhimo once said: "Beauty lies in the numbers". The phrase describes how "scale" can have a beauty of its own and the concept remains just in the digital age today nearly a century later. Daily Monster I have always been impressed by those that live up to their promises and stay at it. Especially those that go and commit themselves to coming up with new ideas 365 days a year without fail. In 2009, Stefan G. Bucher decided to do something crazy like this – Create a new and different monster every day. To produce a drawing every

Columns On Market Trends
2014.07.25

Turning Heads with the COTEetCIEL Laptop Backpack

Will we enter the "Post-PC Age" in just another few years? I am not sure myself, but the laptop is still the best option for mobile computing right now (maybe it will be replaced by the ASU Eee Pad Transformer? I hope not!). Since you are going to take your laptop with you, you should pick a laptop bag that is distinctive, practical and perhaps even fashionable!  Here I am more than happy to recommend COTEetCIEL from Paris. The main reason is because COTEetCIEL knows how to achieve just the right balance between technology and fashion so that even

Columns On Branding
2014.07.25

Taiwan’s First Locally-Produced 3D Animation Feature Film Memory Loss

  Creative Director, Kuo, “This is the first time a feature 3D animation produced by Taiwanese people in the history of Taiwan. Produced by F. Rhythm 3D Animation Company, the film was the result of 5 years of hard work and collaboration. Not only entertaining but educational in its content, it’s definitely an animation worthy of viewing and support! ”   Official Website:http://www.fr3d.com.tw/ Official Movie Blog:http://memoryloss.pixnet.net/blog Official Fan Page on Facebook:http://www.facebook.com/FR.MemoryLoss Movie Trailer:     ----------     Film Summary   After Ta lost her father, to console her grieving mother, this strong little girl accidentally erased her mother’s

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