
Reflection: Major achievements in the last twenty years.
Reflection: Major achievements in the last twenty years. The glorious moments in the last 21 years have undeniable historic value for Gamania. As we relocate
Albert announced: GTW created record high monthly revenue, Gama-bear won
Although occupying different functions as operation and R&D, Gameastor and
Oriental fantasy online game, Soul Captor, developed by Gamania’s Seedo
▲(Source︰www.moleskine.com) Mobile device has been hot for years. Many paper-backed
After 72 hours for the voyage of 966km, the Gamania
Speaking of department activity planning and creativity, our youngest colleagues
The two of most vibrant and active “brands” in the
The 16th Gama-Cup was held in Window of China theme park
June, 20th, Gamania invited a super-star guest – the designer,
In the information era of high mobility, people demand not
Barbie, a plastic doll without life, not only sold billion
Created by Gamania’s subsidiary, Seedo Digital Co., Soul Captor the
Since Gamania Cheer Up Foundation was established in 2008, they
Gamania Game Developers Exchange (GDEX) made its debut appearance in
All You Can East Ice Cream: Cool and Chill GJP
This is definitely the first time as well as the

Reflection: Major achievements in the last twenty years. The glorious moments in the last 21 years have undeniable historic value for Gamania. As we relocate

After moving to the new addres, the group aims to bring new visions for all Gamanians. The HQ will interact and work even more closely

2016 marks an milestone for Gamania. As we relocate to a new spot, we’ve also launched our mobile payment service. As CEO Albert pointed out:

Gamania takes on a new journey in 2016. Gamania’s successful expansion was achieved by overcoming countless challenges. Historically speaking, moving a capital city has a