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Category: On UX

2014.07.17
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Game On in the Zoo!

2012 Gama Cup Feature Report The 17th GHQ Sports Day

Events TW
2014.07.17
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eSports in the Eyes of Renowned Sports Anchorman: Chan-Yuan, Hsu

Chan-Yuan, Hsu is a well-known baseball anchorman in Taiwan. He

Feature
2014.07.17
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Ad is a hit, but why can’t you remember the brand?

These few days (May 5) there have been a advertisement

Columns On Market Trends
2014.07.17
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The World is Not Enough – Gama Charity: Full Throttle

    2012, the end of the world? Never!   

Events TW
2014.07.17
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2012 Summer School Kicks Off!

Remember those teeangers who participated in Summer School 2011? They

Events TW
2014.07.16
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Culture x Innovation = Chemistry between the Tangible and the Abstract

Inheriting the concrete “old ”to abstract” new” There are 117

Feature
2014.07.16
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Gamania UX Design Center Inspires Game Vision

For game developers in Taiwan, there is something unique about

Columns On UX
2014.07.16
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Technology as a Tool for Cultural Innovation

  The combination of contemporary culture and modern technology cannot

Feature
2014.07.16
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Car vs. Piano: A creative and Interesting Marketing Gig

What’s the relationship between a car and a piano? When

Columns On Market Trends
2014.07.16
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The Launch of Have a good IDEA SNS Platform!

Gamania is a company that encourages creativity. Gamanians are a

Events TW
2014.07.16
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FPS Masterpiece S.A. Storm Public Beta Test to be Launched

Gamania acquired the agent right for the FPS masterpiece, S.A.

Events TW
2014.07.16
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Gamanian Observers See Digital Entertainment Market

▲Gamanian observers from marketing and technology perspectives: Bea (left) and

Feature
2014.07.16
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See Through Your Customers: Context Inquiry

In the fierce competition in the capital market nowadays, business

Columns On UX
2014.07.16
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After Half a Century, Still Creative: the Ageless Toy Brand—Lego

▲Lego master, Nathan Sawaya pieced up many seemingly petty Lego

Columns On Branding
2014.07.16
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Internal Training: GTW-Marketing Marketing Upgrade Drill: Scenario Simulation

A Role Play Task   As the marketing department in

Events TW

8 UX Terms You Might Not Know About

Author: Shandy TsaiThis article is provided by UXeastmeetswest. The original article: 8 UX terms You Might Not KnowAbout UXeastmeetswest is a content platform created by four alumni of Taiwan’s

Why do corporations need to study UX?

A developer team may consider the introduction of UX research when developing product services, to better meet user demands with a product design based on

UI design clinic- Phone number formatting

When being asked to fill in our telephone number online, users sometimes have trouble entering or changing the numbers due to problematic formatting. The inconvenience

UI Designer Learns to Code (I)

As the title suggests, this is an inspirational story on going from not knowing how to code, to writing a passable webpage (hehe~).  First, a

Top 5 Web Design Trends in 2015

If you are a graphics, webpage, interactive or product designer, you might have noticed an increase in the diversity of design trends in 2014. Starting

Dazzling Motion Graphics

Have you even been astonished by the opening title of a movie or video game? Have you even been attracted to the visual effects in

The “It” Field in Design: User Experience

What is User Experience?    We often here friends saying, “This thing is rad!” or “Feeling awesome!” to describe their positive feelings after experiencing something.

UI, what does it have to do with me?

In the information era of high mobility, people demand not only convenience of information accessibility but also its availability, for example, you may download any

GDC 2011— Observation and Sharing

This year’s Game Developer Conference (GCD) was held in San Francisco Moscone Center from end of February to early March 2011. UI Design Center was

The Must-Know Universal Design

    A good design will enable people to have a better quality life! Taipei World Design Expo 2011 was held inside the Nangang Exhibition Hall.

Design Principles for Smart Phone UI

Mobile phone makers are increasingly focusing on hardware upgrades rather than functionality. In the rush to introduce faster processors and add more Flash memory, they

Exploring the Player’s Mind- Psychophysiology

Introduction   Game companies have always focused considerable effort on interpreting players’ feelings and thoughts regarding their games. Current solutions mostly consist of quantifiable market

Create an Impressive Footer!

Before I get into the subject, I’d like to begin with a slogan from Nokia’s commercial, “Hunan Technology”. Through the design of emotion, a life-less

The more options the better. Really? ?

    Source: http: //www. hidabroot. org The recent trend in modern web design emphasizes on simplicity yet with versatile and accessible content. Every site

Start with a Simple Question

People often approach me with the same question: “What is UX Design?”   Before getting into that, I need to clarify that the User Experience

Let’s Talk About the New iOS 7!

Apple’s new iOS 7 was introduced during the 2013 WWDC and immediately became the talk of the day. The use of “Skeuomorphism” in its UI